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Green-Eyed Demon

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PostSubject: Super Action Bio Thread Go!   Fri Nov 09, 2012 7:13 pm

This is the place where you shall post your bios whelps!
 
Double posts are permitted.
 
EDIT: List of users and characters added! Under the first spoiler tag is a list of usernames. Each username has it's own spoiler tag that shows a lits of the names of characters they have submitted bios of in this thread. The number after the character's name indicates which page that character's bio can be found on.
 
Spoiler:
 
 
#Dethhollow
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Devil Hunter Silver

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PostSubject: The Stormborm   Fri Nov 09, 2012 7:17 pm

Name: My name is Daenerys (Baku) Magis, but most people just call me Dany.
Age: At the time this history happened I was about 24 years old.
Race: My race is named Dragitsune, Fox—Dragon Hybrids
Gender: I am a woman.
Alignment: I fight for good, or the closest that there is to it. (Protagonist)
Class: I am a Mage.

Skills and Abilities

Fire Magic Manipulation — I have a natural affinity to fire because of the draconic genes I inherited from my mother.

Energy Magic Manipulation — From birth I have a affinity to the element of energy, although I do not know why.

Time Manipulation — My mother was the daughter of a time dragon, and I have also inherited those genes, although it costs a big amount of mana for me to use those powers.

Soul Link — I subconsciously linked the souls of me and my mother, what now allows me to access part of her powers, more specifically a alternate form that allows me to fly and amplifies all of my other magic powers. I can use it as much as I want, but using too much spells on this form causes me to become extremely tired.

Voice: I normally have a calm, soothing voice. When I transform however my voice appears to be the one of someone much older, due to the fact that my soul becomes extremely linked to the one of my mother.

Appearance(Normal): I inherited my blue eyes and brown locks from my mother, and let's not forget the little black fox ears I have inherited from my father. I have a somewhat of a hourglass figure with a slightly tanned skin and am around 5 foot 6 . Unlike my mother, I have the scar that looks like a dragon on the back of my left hand, while she has it on her right arm. I usually wear a aqua-green shirt, that has a few runic drawings on it, a skirt that goes halfway down my thighs and is of the same color and cyan colored boots. I usually wear no armor, but do have a set of chain mail when really needed. Most times I have with me a wind longsword called Kamikaze.

Appearance(Transformed): My skin becomes orange, my hair becomes flames and blue lightning begins shooting from my arms. My eyes become golden. Any clothes that I have on me become skin-tight, unable to be removed and change color to match the orange of my skin.

Personality: I am usually calm and respect everyone, unless they really bother me. It is somewhat easy to befriend me, unless you ever try to hurt anyone from I love, in which case you will become my enemy almost instantly. I am also very curious sometimes.

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Basics

Name: Kamikaze (Divine Wind)
Weapon Type: Longsword
Creator: Kagarashi
Blade Material: 2-layered tempered steel, Catergory 20 Hurricane winds
Measurements: 6'1" (blade being 5'6")

Powers and Abilities

Immense Speed and Evasiveness: The wielder of Kamikaze is granted immense evasive and near-precognitive senses and Kamikaze itself greater cutting speed
Gale Force Breaker: Kamikaze can absorb or dispell all wind-based attacks it comes into contact with. Evidently, wind-based attacks are only absorbed into Kamikaze, boosting its power
Compression Rend: Kamikaze compresses catergory 20 hurricane-level wind to its blade. For five minutes, anything cut by Kamikaze (except for other weapons forged by Kagarashi or above-average powerful weapons) is cut into one dozen pieces, may it be normal swords or armor or even flesh
Divine Tempest Cyclone Pulse: Kamikaze gathers the force of a catergory 20 hurricane around its wielder, destroying most things around him/her. The wind takes the form of a mighty god in full armor with a gigantic copy of Kamikaze. The wielder slashes before them, the wind effigy rushing forth and cutting everything before the wielder in a three mile radius


Last edited by Head Ninja Silver on Wed Jan 23, 2013 12:14 pm; edited 12 times in total
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Chronos

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PostSubject: Re: Super Action Bio Thread Go!   Fri Nov 09, 2012 7:22 pm

Name: My name is Greyson "Nurarihyon" Baku, but you can call me Grey
Age: I'm twenty four if that's what you're asking for
Race: Dragitsune
Gender: Trust me, I'm a Male
Alignment: My abilities may prove otherwise but I'm a Protagonist
Martial Status: Married
Class: You can call me a Mage, but I still love using my katanas

Skills and Abilities

Darkness Magic Manipulation -Although I absorbed Nurarihyon I have always possessed an affinity to darkness-

Fire Magic Manipulation -Mother has taught me from her earlier experiences with fire is that you can easily make a cover of escape. I wonder what she means. Either way, Mother's draconic genes influence my fire to be hot to the touch-

Nurarihyon's Incarnation -having absorbed and drained of Nurarihyon and his magical aura and life essence I can turn into that infernal demon while retaining my state of mind in tact. I become increasingly faster with my attacks and applies a small amount of extra strength to my katana attacks. I also gains night vision and the ability to enhance my darkness magic. I can stay in this form as long as I want at the cost of sensitivity to light magic. No, that doesn't include the Sun-

Forty Souls Technique -Look here. I'm carry this large container-sheath that contains forty katanas. I throw it in the air and the swords spread it all across the field in a two-mile radius. All these katanas are normal, but only myself, Dad, Mother and Daenerys can wield any of the forty katanas. Others cant when they try to, as the weapons reject them and make themselves too heavy to use. Various sword combos can be made from it-

Advanced Katana Mastery -Title explanatory. Coupled with the Forty Souls Technique I'm a monster with a katana, or two, or maybe three-

Voice: I have a natural soft, deep bass voice that would make you think I'm five times my age. When I'm using Nurarihyon magic my voice becomes a moderate tone for my age, but I gain a multoid voice (three more voiced added to my own)
Appearance

(Normally) Greyson has his father's emerald eyes but his mother's brown locks. Like his mother as well, he has a scar on his arm that appears as a dragon, but his is Oriental in design *a traditional serpentine body dragon of Oriental/Asian origins*. His body is lean-built, lightly tanned, and tall (6'5"). He has black fox ears that jut from his head, much like his father. His Spirit Pact symbol glows white and grey. He dons a black suit with a white shirt and black neck tie accompanied by polished black shoes. The suit is composed of a flexible steel/chromium substance rare to find on Lore. He wears glasses with a thin grey frame. He carries a iron box sheath that contains forty katanas within it. He uses these for his One Hundred Souls Technique.

(Nurarihyon Form) Greyson's hair becomes black (and trails of like shadow fire and there is a strip of red in the front) and his emerald eyes become fox-like and gold. His canines grow thick and extend two inches past his other teeth, but they can be hidden when he closes his mouth. His body becomes slightly thinner than before but still keeping his lean-built physique. He dons slim black cargo pants covered by dragon-scale custom ankle plating with iron boots that appear like hooves. The trims are silver and purple, except for the ankle plating, which is just black. He has these parts strapped to his pants with several straps and buckles, but they have no real weight. He also wears a semi-open black shirt with a purple lining, and over that is a long coat with its bottom in a shredded pattern (six ends). Under the shirt and coat he has several death markings and demonic tattoos. He acquires a five foot black bladed, black handle katana (blade is four feet, handle one) named The Ominous Blade. His nails are a polished black.

Personality: Greyson is a very protective and loving individual who shares his mind with others. He has respect for women and is friendly to strangers. While influenced by Nurarihyon he becomes more alert, less friendly but is still his same funny self at heart.

Likes: Ramen, strawberries, fruits and vegetables, family time, anything social
Dislikes: Darkness

History: Greyson was born as the first born son of the Yokai King Vladimir Baku and his Queen, Mira Magis, who was a half-dragon. Before he was born Vladimir made a pact with a deadly and powerful yokai named Nurarihyon that in order to cease destruction on the Yokai Realm he was to have Vladimir's first born son as a vessel to grow back his power. When Greyson turned fifteen his father told him of the deal and a way to destroy Nurarihyon. Greyson agreed, and traveled into his soul and fought Nurarihyon on his own. It was a perilous battle, for Nurarihyon gained back most of his vast power, but Greyson defeated him swiftly. Instead of felling the yokai Greyson absorbed his powers and life essence, leaving Nurarihyon as a mindless being within Greyson's soul for eternity.

Years passed and Greyson honed in on his katana abilities, surpassing even his father and fabled Assassin Ulrich Miyazaki. When he turned twenty one he traveled to the Yokai Realm with his family and stayed at their summer palace for four months. It was there Greyson got into a fight with Ulrich. The event, whose origin and cause is unknown to most, is often called the Sakura Tree Scandal. Whatever happened, it involved Greyson, Ulrich, five rain spirits, a sakura tree, a shovel and four cups of strawberry juice, and the outcome was very scandalous. The end result: Greyson defeated Ulrich in a non-stop one month fight without stopping. Vladimir was pleased, and the family left.

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Dark Knight Darvello

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PostSubject: Re: Super Action Bio Thread Go!   Fri Nov 09, 2012 7:50 pm

Name: Retasouhdal Adonis (Maiden Name: Spiriterra)
Nickname: Ret, Dal, Princess
Gender: Female
Age: Still looking 18 she has lived for five years beyond a millenium
Marital Status: Married
Family: Daelead (Mana Spirit - Father - willingly changed self into a Spirit Shard) Molalli (Human - Mother - deceased) Kerfamk (Human - Foster Father - Serves as a general in an imperial army - deceased) Eralm (Elf - Foster Mother - Same rank as her husband in the same army - deceased), Asinoir Adonis (Human mage - Pact-Husband), Lauren (1/4 Mana Spirit - Daughter), James (1/4 Mana Spirit - Son)
Race: Half-Spirit
Class/Occupation: Spirit Mage, Mana Spirits' General

Appearance:
Type: Humanoid
Height: 5'4''
Weight: 149lbs
Eyes: Rounded in shape with a lilac iris. The pupil looks like it shifts between a dark purple and black
Hair: Waist length and allowed to flow freely, her purple hair has a near silken touch.
Skin: Her skin is pale and unusually soft given her mother's family's past of being rough skinned (even for the women). Her upper arms and back bear a few scarcely noticeable scars from her past. There is an odd marking on the back of her hands. A mark that wraps itself around her uper arm marks her Spirit Pact with Asinoir and glows both grey and yellow.
Clothing/Armor She wears a leaf-green minidress (it falls to half way down her thighs) and opaque lime-green tights along with a sea-green sash around her waist. She also wears elbow-length silk gloves, to hide the marking, and a silver tiara keeps her hair out of her face. She also wears knee-high boots in a deep forest green. These boots are pointed and have a golden trim. On the occasion where she knows she'll have no choice but to fight shell replace it with lightweight platemail matching her normal clothing's colour scheme
Weapons: Frozen Light: With her father's spiritshard shattered she has replaced the SpiritSword with a much more dangerous Crystalline greatsword. While she can carry it anywhere, if it breaks she can only reform it in the Mana Spirit Plane. It's got the durability of a titanium blade forged in the style of proper samurai swords, yet it's shaped more like a hand-and-a-half sword.
Defensive Items: N/A
Extra Items: A small pendant that contains a picture of her parents together, with her at a single day old. It disappears when she unleashes her Spirit Form

Secondary Appearance: Spirit Form
Type: Humanoid
Height: unchanged
Weight: unchanged
Eyes: Still purple and rounded, but the whites have disappeared. If she's berserk the eyes will be darker.
Hair: Unchanged
Skin: Now the same colour as her hair, it also sports a thin layer of fur that acts as both armour and clothing. (just not being able to be removed of course) The scars are still visible as are the markings. The mark of the Spirit Pact is clearer on this form.
Clothing/Armor This form cannot wear clothes. The ones she wears prior change into the fur (colour and all) Her boots also become the claws on her feet.
Weapons: Spirit Claws: Natural defenses that can retract much like a feline's own. While sharp and easy to control, she has a very reach with them. they are coloured a firey orange.
Defensive Items: None.

Skills/Abilities:
Swipe wave: Using either her claws or Frozen Light, if her rake/slice missed a wave of light-based magic, of width equalling the length of her arm, shoots out in the direction of the foe.
Swordplay: While still not physically built for close combat she is skilled enough to give most swordsmen a run for their money.
Spirit Form: She embraces the Spirit half of herself to change her body. In doing so her magical power is magnified (without a magnified negative effect) and her most powerful spell is unlocked. She cannot hold this form for too long unless she is berserk, then she stays in the form until calm. She can keep this form indefinitely in the Mana Spirit Plane

Spells: The more she uses her spells the more likely it is her powers will send her berserk. However not using them for too long will also send her berserk. She also cannot cast the same spell twice in a row. Any spells marked with a * on each side can only be used in the Mana Spirit Plane
Fire Wave: She launches a ground hugging fireball that explodes upwards when near a foe. In Spirit Form The amount fired is doubled.
Heavenfall: Conjures a group of fireballs about 50ft above a foe and lets them drop. She can do this twice in Spirit Form. The fireballs explode on impact.
Pious Orbs: She condenses Light magic into five orbs that explode on impact then launches them all towards foes at once. She'll condense six in total and fire them in groups of three while in spirit form.
Flare Ball: She conjures balls of fire no bigger than her hand and fires them towards the foe. Can be easily dodged/deflected. She'll fire four total in normal and eight in Spirit Form over the same space of time (two seconds). Quite often she'll follow Pious Orbs up with this.
Infernoball: A three stage spell that requires charging up. While charging there'll be an incorporeal swirl of fire around her. When the charge is great enough to get to the next stage of the spell another swirl is added. If she releases the spell with one swirl around her she'll launch one (Two in canon in Spirit Form) small fireball that only goes twice her armspan away from her before exploding (unless it hits something along the way) The Fireball moves at high speed. With two swirls The fireball doubles in size and ponderously moves towards the nearest foe, exploding on contact with anything solid. With three swirls the Fireball doesn't change in size compared to the second stage but it's considerably faster and bounces off obstacles (including allies' bodies leaving them unharmed) lasting a whole half minute before exploding on it's own (should it not hit something along the way). It takes about 5 seconds between stages.
Burst: She causes an area of air to sponaniously combust, resulting in a small explosion. She causes a larger area to explode in Spirit Form. Often a Follow up for Fire Wave.
Light of Perfection: She creates a sphere of light around a foe before imploding it. The edges of the field (both inside and out) will replel even the lightest amount of physical force with immense force, enough to launch an average man onto his rear a foot away. She can conjure two of these at once, or one after the other in Spirit form and it is often a follow up for Flare Ball.
Light Blades: A Spirit Form only spell that she can only use if she isn't berserk. She gathers energy into her arms before flinging them out as larger and sharper versions of the Swipe Wave that curve towards a single target. The 'blades' are cresent chaped and move at high speeds. The more energy she gathers in her arms, the more blades she fires out, up to a maximum of six.
Healing Light: A light spell she recently finished alowing her to speed up the healing of minor wounds
*Frozen Light*: A spell that coalesces Light and Ice magic into her weapon of choice. (Details in the 'weapon' section)
*Ice balls*: Flash Freezing a 3in diamter ball of air into ice she uses it as a bludgeon, she'll follow up with two then three. They do not touch her hands, rather they are moved via telekenisis. Spirit Form makes the three balls of ice shatter on impact. (the ones that shatter are replaced unless it's on the third strike)
*Ice Shard*: She fires a large shard of ice at one foe. On contact it shatters and the shattered shards are then forced to home in on the victim. Spirit Form allows her to fire two at once.
*Baroblast*: Manipulating gravity she pulls loose material into a large ball above a foe's head then lets the world's gravity take over by letting it drop. She can do this twice in Spirit form only if she's berserk.
*Converging Jolt*: She conjures four sets of Lightning bolts to converge on her foe. While weak they are not affected by lightning rods of any kind. She does this twice in Spirit Form.
*Neptus Iratus*: She conjures three powerful yet brief blasts of stony brine beneath the foe. Six will be conjured in Spirit Form.
*Ventus Iratus*: She summons three small whirlwinds around herself then conbines them into one that blows around herself before using a blast of magic to collapse it. Anyone cought by the winds is blown around her and buffetted by debris before being launched away from her by the blasts. While able to deflect projectiles (non-magical ones just get pulled into the winds) from the side, ones coming from above or below are not stopped. In Spirit Form she can do this twice.
*Barrier*: A light and ice combination spell that forms a brief protective spherical barrier around her. Hitting it successfully will extend it's duration but weaken it.
*Barrier Payback*: Upon getting hit, she can shatter the barrier by blasting it outwards, the more damage the barrier has taken the more damage this spell dishes out.
*Shock Combustion*: Using both Energy and Fire magic she causes her foe to sponteneously combust. This is a Spirit Form only spell that cannot be used while berserk.
Arcane Gliding: A Spirit Form only spell. She can set aside a small amount of her magic output to allow her to glide without the need for extra appendages.
Curse-turned-blessing: Not many know of this ability. As her family's females were cursed with it originally. She's turned it into a blessing. Unleashing this will alter her form fitting to the environment. Wings gained and her fur taking on a magma-like look for most environments. and a pair of tentacles with her fur taking on a scale-like look for shorelines and other water-based areas. These two changes grant Fire and Water resistances respectively.
It is rumoured she has many more spells than this, but they have not yet been seen by many.

Weaknesses: She's easily overpowered in physical combat, being physically weak. Despite her slight resistance to magic she also has a weakness to darkness. She fears her powers because they make her go berserk (mostly because before she goes berserk she suffers immense mental pain). She also fears losing Asinoir and her children.

Personality: She's a very quiet female, and can get quite confused with her own feelings at times. Despite how she used to be, she has an unbridled hatred of anyone who has no abilities with magic. While berserk she acts like a complete psychopathic monster, growling instead of speaking and forgetting who friend or foe is. She has developed an affection for anything cute and furry that can talk. In recent times she has also shown that she has a very caring motherly side.

History: Born to a Male Mana Spirit and a Female Human, Retasouhdal's life was set out to be a normal one. However a few weeks after her birth her mother was killed and her father, in a bid to protect her, sacrificed himself for her protection. However before he died he forcibly changed himself into a Spirit Shard and stayed with her, knowing his sword would be stuck where the mortal blow was struck until she came back with him to claim it.

She was then raised without knowledge of her spirit heritage by the man who killed her parents, Kerfamk, and was taught both swordplay and magic by her foster parents. When she was 15 she was drafted into the Imperial Army her parents served in and was taught that while there were people she had to kill around she was to act as naught but a weapon.

This persisted for two years until she defected and fled, unable to take the strain of warfare and the mental pain caused by her powers going wild. She, at this point, felt drawn to where the SpiritSword rested and, upon arrival, finally learned the truth about herself through a physical manifestation of her father, unknowingly projected by the Spirit Shard she'd been carrying with her (and refused to let go of). Next thing she remembers was the day later, with a spitting headache and a dead army around her, and her foster parents dying from claw wounds in various places, and also beyond healing. Moments later a portal appeared behind her... to the plane where her father's kin resided. She stayed there to learn how to properly focus her powers. While this time did nothing to alley her problems with them she gained a more tactical mind so that instead of sending them off at random she used them where and when needed. She, like her kin was kept appraised of the situation on LORE by Mana Spirits skilled at scrying and they were outraged at the genocide that had happend, to the point that, if they could, they would aim to destroy the entire population of that world to claim it as their own.

Retasouhdal had a different idea. She would be the fist of their wrath given that it was the same races of beings that had stolen her family from her and lied to her for her entire childhood. Her request granted she left the Plane, near the stronghold of a group known as the Chosen. With her mind set, She easily competed the test she was put through. She had what she needed, allies. She planned, not only to kill the traitors, but to install herself as LORE's monarch.

This plan went awry though as she and the Chosen were defeated however around that time she had met, and formed a pact with, Asinoir, her time with him bringing her greater joy than she thought possible. Not long after they were blessed with Fraternal twins whom were given the names James and Lauren. Appointed the general of the Chosen's combined armies she also took it upon herself to make sure both of her children could defend themselves as best they could (Despite Asinoir spoiling Lauren, to her Chagrin).

25 years after the Chosen's defeat she leads and aids the Mana Spirits and Chosen on their return to LORE, the plans of the two combined armies now the same: Reverse the roles of the mages and non-mages and ensure that Mana stays in the world for good.


Name: Lauren Adonis
Nickname: Laurie
Gender: Female
Age: She looks 18 like her mother but lacks the matureity in her looks.
Marital Status: Married
Family: Retasouhdal Adonis (Half-Mana Spirit - Mother), Asinoir Adonis (Father - Human Mage), James Adonis (1/4 mana spirit - fraternal twin brother), Greyson Baku (Dragitsune - Husband)
Race: Quarter-Spirit
Class/Occupation: Combination Spirit Mage (She fights best in tandem with James)

Appearance: (Note this is not her default appearance)
Type: Humanoid
Height: 5'0''
Weight: 127lbs
Eyes: Rounded in shape with a lilac iris. The pupil looks like it shifts between a dark purple and black
Hair: Waist length and allowed to flow freely, her black hair takes on the same style as her father.
Skin: Slightly pale and rather soft her body is unblemished, although a few darkened patches mark where her combat training has been rougher on ehr than usual.
Clothing/Armor She wears a white mini-dress, complete with matching leggings and footwear, which enhances her wind magic. Her hair is kept under control by a simple hairband.
Weapons: Mother's Care: A combat staff that was gifted to her by her mother. It's golden in colour and contains a small gemstone at both ends. It's designed to bludgeon foes with a two-handed style.
Defensive Items: N/A
Extra Items:

Secondary Appearance: Spirit Form (This is her default form)
Type: Humanoid
Height: unchanged
Weight: unchanged
Eyes: Still purple and rounded, but the whites have disappeared.
Hair: Unchanged
Skin: Now the same colour as her eyes, it also sports a thin layer of fur that acts as both armour and clothing.
Clothing/Armor This form cannot wear normal clothes.
Weapons: Spirit Claws: Natural defenses that can retract much like a feline's own. While sharp and easy to control, she has a very short reach with them. They are a pale white in colour.
Defensive Items: None.

Skills/Abilities:
Swipe wave: Using her claws, if her rake/slice missed a wave of light-based magic, of width equalling the length of her arm, shoots out in the direction of the foe.
Staff Skills: She's a novice at using her staff in close combat, but she is still learning.
Human Form: Outside of the Mana Spirit Plane she can shift to her human form. This will limit her magical abilities but allow her to blend in a lot easier.

Spells:
Infernoball: A three stage spell that requires charging up. While charging there'll be an incorporeal swirl of fire around her. When the charge is great enough to get to the next stage of the spell another swirl is added. If she releases the spell with one swirl around her she'll launch one (Two in canon in Spirit Form) small fireball that only goes twice her armspan away from her before exploding (unless it hits something along the way) The Fireball moves at high speed. With two swirls The fireball doubles in size and ponderously moves towards the nearest foe, exploding on contact with anything solid. With three swirls the Fireball doesn't change in size compared to the second stage but it's considerably faster and bounces off obstacles (including allies' bodies leaving them unharmed) lasting a whole half minute before exploding on it's own (should it not hit something along the way). It takes about 5 seconds between stages. She inherited this from her mother.
Light Blades: A Spirit Form only spell that she can only use if she isn't berserk. She gathers energy into her arms before flinging them out as larger and sharper versions of the Swipe Wave that curve towards a single target. The 'blades' are cresent chaped and move at high speeds. The more energy she gathers in her arms, the more blades she fires out, up to a maximum of six. She inherited this from her mother.
Plasmatic Storm: One of two combination spells she forged alongside her brother this one makes a whirlwind of superheated plasma. As this uses Wind, Fire and Energy she is the one who keeps the whirlwind together and guides it on it's path while James supplies the Fire and Energy to form the plasma itself.
Blindignation: The other combination spell Lauren and James forged, this one combines Light and Energy to creating a large lightning bolt. Any foes near enough to it get zapped and the light will likely blind them
Arcane Gliding: A Spirit Form only spell. She can set aside a small amount of her magic output to allow her to glide without the need for extra appendages.
Curse-turned-blessing: Not many know of this ability. As her family's females were cursed with it originally. She's turned it into a blessing. Unleashing this will alter her form fitting to the environment. Wings gained and her fur taking on a magma-like look for most environments. and a pair of tentacles with her fur taking on a scale-like look for shorelines and other water-based areas. These two changes grant Fire and Water resistances respectively.

Weaknesses: She's easily overpowered in physical combat, being physically weak. Despite her slight resistance to magic she also has a weakness to Earth. She's very attatched to her husband and fears losing him.

Personality: Quiet, naive, and rather meek, she's not afraid to speak her mind. Due to her father spoiling her she's become a little vain and at times a little too forward with what she wants. She's not fond of combat and would rather find a peaceful solution to things due to her kind nature,

History: Born to A half Spirit and a human mage Lauren grew up oblivious to her mother's hellish childhood and spoiled by her father. When she reached ten she was often taken aside by her mother to train in combat, and as a result of this she and her twin brother had forged a pair of combination spells.

20 years of age was the first time her family's curse tried to take hold, a powerful sedative being used to prevent it, unfortunately the sedative knocked her out cold. Four years later she met a Dragitsune after he, and her mother, saved her from a Mosteru attack. She fell for him instantly and, after a short time (including a few days where he was unable to reach her) they formed a Spirit Pact that still holds to this day.
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Aroro

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PostSubject: Re: Super Action Bio Thread Go!   Fri Nov 09, 2012 10:07 pm

Name: Seraphina Flythe (Cer-ah-phee-na Fuh-lie-th)

Age: 24. On her Third Life.

Race: Phoenix

Gender: Female

Alignment: Hero

Class: She usually uses fire and light magic. However, she is capable of healing as well as hand to hand combat.

Skills, Spells and Abilities:

Fireball: Seraphina gathers fire, bunches it up in her hand, and throws it at her opponent. Usually causes burns. Please handle with care.


Multi-Ball: This potent spell requires more concentration than the simple fireball. Multiple fireballs circle each other, juggled by her, and are thrown in different directions. Either that or there is one giant fireball that splits into several.


Healing Tears: Not unlike her Phoenix brethren, her tears hold a magical quality to heal. Although, it’s not really her tears, it’s any liquid she produces from her body, excluding blood.


Blinding Light: Seraphina emits a bright glow from her own body which is usually used as a distraction to run away.


Phoenix Form: Seraphina sheds her human skin and shifts into her Phoenix form. However, this is only possible during times of great distress or before she must be reborn.


Partial Phoenix Form: If severely wounded, Seraphina can go into hibernation and heal herself. The process takes four hours and twenty three minutes. Also, Seraphina can summon her Phoenix wings but the process takes five minutes and eight seconds and her flight is unsteady.




Voice: Seraphina has a feminine, almost sing-songy voice. Her pitch goes up and down according to the words she uses and her mood. When severely angry or depressed, her voice takes on an echoed effect.

Appearance: Seraphina is the picture of a perfect lady, having several centuries to perfect her look. She has long, raven black hair that reaches to the middle of her back. Her skin compliments her hair nicely, a beautiful mocha, the color of coffee with a bit of cream. It’s also free from blemishes, including birth marks, freckles, and acne. Her eyes are startling, mostly brown with flecks of bright red and an orange starburst in the middle towards her pupils. At full height, she reaches five foot six. She keeps her back straight and her chin high. Her stomach, biceps, triceps, and calves are tone and free from excess flab. She is quite self-conscious about her thighs, which, no matter how hard she tries, always jiggle slightly when she walks. She has an hourglass figure which she is proud of; her proportions are staggeringly exquisite.


Personality: Seraphina, despite having lived for so long, can be rather petty. She has a bit of a temper (which she blames on her fire-related abilities). She has a biting wit and an unleashed tongue; the combination usually gets her into trouble. She enjoys a good laugh and does have a great sense of humor. She cannot stand stupidity and will call out whoever acts that way. Still, it doesn’t keep her from acting slightly dopey at times. When under the influence, she is a giggling, talkative maniac who will stop at nothing to get another drink. A dangerous cycle, one that would be best to avoid. She enjoys making people fidget uncomfortably, usually saying something inappropriate just to watch them suffer.


Likes: Seraphina has sampled many things over the years. Her favorite things include cookies, bread, chicken, and alcohol. Any type of alcohol. She enjoys intelligent conversation and witty banter. She loves dimples and men with muscles.


Dislikes: She absolutely despises idiots of any shape or form. She hates being told she’s wrong. She deplores coconut.


History:

“Hot!” Said a voice, “Ouch, ouch, OUCH! HOT!”

A girl tossed a ball of fire back and forth between her hands. A man sat in a chair, observing.

“Don’t be afraid of it,” He reprimanded. The girl dropped the fireball and pouted up at him, sticking her bottom lip out.

“It’s too hard!” She whined, stomping her foot. She was a spoiled little thing, doted on by a man who found her wandering in the forest.

“Watch me,” He said, effortlessly scooping up the fire and manipulating it. The girl watched with wide eyes, her mouth dropped to form an “O” and amazement written across her face.

“Your turn,” He said, handing it back to her.


George sniffled, his nose running. The memory was a fond one, the day she first started learning how to control her powers. He was never one to cry but he had grown so fond and proud of the child he found. He took out his handkerchief and blew into it loudly. Almost immediately, he heard the pitter patter of her tiny feet as she darted into the room.

He was surprised when she started looking underneath the chair he sat in. She scurried over to the table, lifting up the cloth and peering in there too.

“What are you doing?” He asked, amused.

“I’m looking for the trumpet!” She replied distractedly before opening up a couple drawers.

It wasn’t too long after that when a call was made. A talented mage like himself was needed. The little girl begged George not to go but he insisted. He wanted a safer world for the child who squeezed into his heart so effortlessly. He kissed her on the top of her head before kneeling down to face her. He took hold of her face with both of his hands, the largeness of them almost engulfing her head. If he weren’t so sad about leaving her, he would have laughed at the imbalanced proportions.

“When I come back, I’ll want chicken. Can you make me some?” He asked. The grin she offered him as she bobbed her head up and down shattered his heart. He kissed her forehead before he turned to join the waiting caravan.

The little girl made chicken every day.

After a long twenty years, she had perfected every type of poultry available. She had grown into a woman alone.

And Seraphina swore to get revenge on those who made it so.


Strengths: She is talented in both fire and light magic. She can also heal her comrades.


Weaknesses: She is weak to powerful physical attacks. However, her vision blurs every time she hears a song by a trumpet.
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PostSubject: Re: Super Action Bio Thread Go!   Fri Nov 09, 2012 10:21 pm

Name: Doragonraida Kallam
Nickname: Dorag
Gender: Female
Age: 24
Marital Status: Single
Family: Unknown
Race: Human
Class/Occupation: Dragon Rider/'Lady of the Night'

Appearance:
Type: Human
Height: 5'2''
Weight: Unknown
Eyes: Deepset blue eyes that seem to exude malevolence.
Hair: Dark and wavy her waist-length hair never seems to get in her way.
Skin: Her skin is unmarred and a picture of dark beauty. The Gedwëy Ignasia is on her left hand, and is rarely shown.
Clothing/Armor: She wears a dress that looks like it was made for battle and to seduce. It opens at the front below the waist to allow full view of her shapely legs. Unlike most dresses the inside is lined with Chain Mail for protective purposes.There is also a layer of leather underneath and silk underneath that for comfort. The dress billows out below the waist as well. Above the waist it is a form fitting dress, with a lace-up clasp hidden in the back, to show off her body.The arms stop just before the elbow and the chest area has a plunging neckline. It also bears a brooch at the base of neckline that has a rare Painite gemstone in it. She wears a pair of silken gloves with two small rubies in the back, which also hide the Gedwëy Ignasia she bears. She wears silk tights and leather heeled shoes, the each heel hiding another ruby and a silver tiara that bears a small emerald. All of her clothing, aside from her tiara, are black with a purple trim.
Weapons: Rider's Greataxe. A massive polearm that can only be wielded properly from dragonback. The entire haft of the weapon is made from dwarven steel and has a leather handle that allows her to grip it easily. It's long enough for her to take it in both hands if she has to. The actual 'head' of the axe is a doube-bit battleaxe-like design, also forged from dwarven steel. Her dragon took the liberty to carve 'Shur'tugal Acm' into the haft. It is stored in a special sheathe of sorts along her dragon's back.
Battle Fan: When on foot she trades the massive range of her Rider's Greataxe for the short range of a fan designed for use in battle. It is made of silk, but laces with steel, the opened edges being the cutting 'blade' of the fan. When folded up it makes an inneffective, yet also painful, cudgel. It has a black and purple design.
Defensive Items: N/A

Skills/Abilities:
Ancient Language: She knows enough to hold a fluent conversation in the language but her knowledge is limited and she would rather not speak. “Súndav Eldrvarya” is her most common use of it to make a section of shaded areas burn their occupants.
Weapon skills: Despite how she wiles away her free time she is very competant with her weapons, moreso the fan than the Rider's Greataxe. But it is enough to hold off all but the most determined of foes.
Seduction/deception: Due to her time as a 'lady of the night' she is well versed in the art of seduction and deception, quite often using both. In the past she has used this often to get supplies, money and information.
Cooking: She is a very good cook, able to put some royal chefs to shame. Her speciality is called “Dragonfire roast” which, true to it's name, is an animal that was roasted via her dragon's firey breath.

Weaknesses: While she herself bears no weaknesses, both she and her dragon are averse to intense light and Dorag will become angry at anyone who insults her beauty.

Personality: Narcissistic and self-indulgent, her only care is the continuation of the pampered lifestyle she and her dragon share. She is very patient and flirty as well, often finding time to assess even fleeting visitors capabilities with just a look. To those who actively oppose her she is volatile, and foul-mouthed enough to make even sailors blush. However any that aid her get treated to the kind and slightly clingy side of her... those she trusts enough will find that she's become addicted to attention and part of her fears what she has become.

History: Born into a wealthy family she knew only a life of luxury. At five she found a black 'rock' that she took a liking to. Her parents let her keep it and when they got home the dragon within the egg hatched. The next day her parents noticed the Gedwëy Ignasia from her contact with the dragon and asked her to name it. They'd read her storties of dragons until she slept so they knew this day might come. After a number of names she eventually found one her dragon liked in “Burakkugon”. Over the years since, she and Burakkugon spend a life of luxury, teaching each other about various things and also training themselves for combat, if the need arose. When she was 15 her parents requisitioned some dwarves to forge her the Rider's Greataxe, having bought her a battle fan for the birthday previous. Three years later her parents were murdered, the assassins thinking they could kill her as well. Thanks to Burakkugon's presence, however, the assassins fled.

Her source of luxury income lost, she finally took note of what the people around her thought of her. She didn't care that they hated her attitude, but many were striken with her beauty. Multiple times Burakkugon overheard those who were striken with her discussing what her body would be like to touch. She acted on these inputs and has since began wiling away her free time by selling out her body for other's pleasure. She has yet to meet any other Dragon Riders but she knows she will eventually, believing that only another dragon rider could give her what she desired.

Dragon
Name: Burakkugon
Age: 19
Gender: Male
Appearance: Burakkugon's scales are a jet black and yet they are polished to a shine. His claws are, oddly, purple in colour and very sharp, able to rend most metals with ease. His head is that of a typical dragon's head, and he also bears purple horns, curved into the shape of a heart around the top of his head. He has two saddles on his body, one near his horns is designed to show off the rider and is only 'worn' when Doragonraida has a 'customer'. The other is not far above the wings, and this one has a specialized shape to take Doragonraida's dress' shape into account. It has two sets clasping loops that allow Doragonraida to strap her legs in so that during flight she cannot fall off Burakkugon's back (One allows for more streamlined flying the other is more armoured and is used during combat) and it also is shaped so that she can easily swing the Rider's Greataxe at foes without much interfereance. There is a specialized sheathe that runs along the scales of his back where Doragonraida may store her polearm. His wings are able to carry them both through the air with ease and, like his scales, are Jet black. His tail is shorter than most dragons but the end is weighted like a large club.
Personality: Unlike his rider, Burakkugon is level headed and prefers the luxuries in moderation but he is also highly protective of her and will often try to chase off any who try to harm her. Due the bond they share he is also the only one who truly understands how she feels and will often offer his softer underside to her for her comfort. The only time he willingly leaves her side is when he goes hunting.
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PostSubject: Re: Super Action Bio Thread Go!   Sat Nov 10, 2012 12:39 am

Copying and pastin. Nothing special. XD

Name: Kenzi Solo
Age:28
Species: Anthro Cat
Looks: Kenzi has a fragile looking build with a long torso, lean and elegant also it shows her well developed muscular strength. Her head should form an equilateral triangle and her muzzle is fairly broad and round neither pointed nor blunt with her large, oval rather than rounded green eyes. She shows show-quality of her breed, the Japanese Bobtail. Her orange tail is be clearly visible and is made up of one curved articulations, making it look like a pom-pom. She has medium length, soft and silky white fur with orange and black spots near her paws and head, along with long black straight hair with black bangs that covered her right eye. Her right eye to her large upright pointed ear is orange, her left ear looks like as if it the tip was bitten off. She has a black spot on her left eye and her right hand is black also. The orange on her is on her feet and back. Kenzi also has scars on her back, arms and thighs from her adoptive father. Kenzi wears a black corest with leather pants and black shoes. Kenzi also carries around a Kanata, which was with her when her adoptive father found her as a baby.

Belongs: Clothes, her Kanata, Catnip(lots and lots of catnip, lol) and a cat comb.

Personailtly:Kenzi can be described as ’the funny friend’. Her humorous, laid back and loyal personality makes her a great friend to have around. When the time calls for complete seriousness, you can look to her for comedic relief. She also seems to have an addiction to catnip and has a dependency on wine. Kenzi is also very imaginative and often uses her imagination to explain things. She also has a habit of stealing things for no reason other then she likes it or wanted to. Kenzi also gets every upset if you tell her she isn't useful or if she is worngfully exucsed for stealing. Kenzi yes does often steal objects of her friends and family but she becomes upset she DIDN'T steal it and she is blamed as the guilty party. Also when Kenzi is comforted when not doing something good enough or not doing something the way Kenzi would usually do it makes her upset. Kenzi isn't the smartest person but she tries her best to make herself useful and become friends with those who don't like her as much.

Kenzi Qoute: "This gives girls go wild. A WHOLE new meaning."

History:She was founded in a jungle of a small island by a explorer named Jason Shiro. Kenzi was in a basket, holding the Kanata in her arms, playing with it. On the end of the Kanata a note was their saying that they can not take care of her anymore and that whoever found her to take care of her. When Jason read the note he decided to take Kenzi home with him. Believing that she is the last of her kind.

While he was taking her home, Jason suffered a brain injury but it wasn’t unknown to him or any of his crew. When she was 5 years old her adoptive father’s brain injury began to worsen. He began to rape her. He told her to never tell anyone, when her 10th grade teacher found out about her father through her scars. She was taken away by police and was sent to an orphanage. That’s where she met Bo. Bo and Kenzi became close friends and stayed together ever since. They never got adopted because they wanted to be adopt as a pair.
Job: Private Investigator


Name: Bo Jones
Gender: Female
Age: 28
Species: Succubus

Looks: Bo has fragile looking build with a long, lean and elegant torso. Bo is considered every beautiful to others. Her body shows her well developed muscular strength with pride. Her head forms an equilateral triangle and her muzzle is fairly broad and round neither pointed nor blunt with her large, diamond shaped Golden Brown eyes. With a silver scar runing down her right eye. Bo's fur coat is a dense, silky and soft to the touch medium length dark brown fur. Bo has long light brown hair that reaches up to make bangs and down low to her elbows. Her up right and pointed ears beautifully hiding in her light brown hair. Bo wears a black cropped tube top with a dark blue short sleeve jacket, a pair of black leather pants and black shoes.
Belongs: A long sword, clothes, 2 shot guns, a cat bush and a cat comb.
Personality: Bo is a serious yet relaxed individual. She is often caught up in the problems of Kenzi. Once she is hungry, she becomes flirtatious. Bo and Kenzi go together like sisters and often act the same way Kenzi does, but she doesn't steal things. Bo is often motherly to Kenzi and others who need comfort. Bo also has a habit of clinging on those she cares about and protecting Kenzi from harm.
Bo Qoute: "Looks like someone got succubusted!"
History: Bo was born into a farming family. Her original parents left her in the care of humans. The human family she was with called her 'Bo' because of the letter they left. "Take care of Bo." They were a every religious family. Going to church every Sunday teached her that sex is wrong when not married. When she was 14 years old, she loved her old best friend's elder brother alot. He was 17 and can drive. One night while in his family's car, they were about to have sex but, her body feeding off of him too much killed him. Bo was shocked and her parents found her. They were shocked also and sent her to the orphanage far away from them. Meeting Kenzi, and becoming close, like sisters.
Job: Private Investigator


Name:
Dannielle Blackwater
Nickname:
The Jewel of Strigoi, Danni, The Black Jewel and The Succubus
Age:
200 years old
Gender:
Female
Race:
Strigoi Vampire
Class(es):
Rouge and Healer
Occupation:
Jewel Thief, Weapon Smith and Spy


Appearance:
Dannielle through out the decades has kept the look of an unnaturally beautiful 27 year old woman. She is a 5 feet 6 inches with a elegant and lean build, beautifully hiding her muscular strength, making her seem a beautiful helpless woman. She seemed around 128 to 124 pounds. Dannielle has the skin color equal to a human and long nicely kept straight crimson red hair that flows loosely in the open, ending at her elbows. She has pricing expressive ruby red diamond shaped eyes that shows a colorful variety of emotions and looks like as if she can stare in a person’s every being to see they’re sins. Thin and equally expressive as her eyes, her crimson red lips often adds expression of a smile or an indifferent stare on her face. Even if her appearance makes her seems human, her long sharp claws for hands tells those who see that seem she isn‘t human. She has a tattoo of rose thorns wrapping around her arms and legs, ending at her upper chest, hands and feet with a blooming blood red rose. Dannielle had all was preferred outfits that makes her look young but yet gain a few stares from males and make her feel comfortable then bulking armor that slows her down. Dannielle wears an all black cropped short sleeve shirt with a black long sleeve leather chest jacket, a black mini skirt, black long socks that reach to her knees and black high heel boots. She also wears a necklace with a red ruby that sparkles in the moonlight and wears a red strap that makes an X shape on her torso; she uses it to carry her chainsaw around.
Voice:
Russian at best. For some reason, it sounds unnaturally beautiful and smooth like silk, giving off a expression that she is a helpless woman.
Weapon(s):
Thorn: A chainsaw blade she made herself about 3 decades ago. It’s a custom made, heavily modified chainsaw with the chain made of silver mixed with metal. The ‘blade’ part of her chainsaw is more pointed then most chainsaws and it has a design of green thorns running down from the heavily built red base to the tip and pink hearts cut out of it. She has a switch that makes the chainsaw change from a blade to a normal chainsaw but takes 3 minutes to do so. The base has pockets that can carry two daggers with her. With her super strength, it’s easy to carry, but once the chain in the chainsaw weapon is broken, she uses the blade part for attacks. Dannielle only uses this for short range attacks, so using long range attacks on her before she comes near enough to attack her foe is one of the ways it can be avoided. It is her signature weapon.
Belongs:
Clothes, rare or expensive jewels and her weapons


Martial Status:
Single, she never found a man who can gain her trust.
Personality:
Danielle at her outer shell is a greedy and lustful person. Who regrets nothing in her life. If you ask her about regret she would tell you that regret is for the weak. She is also every mischievous and loves to get under people’s skin with nicknames or playful child like remarks. Dannielle can also be very whimsical and her curiosity can get the best of her. Dannielle is also short tempered and gets into trouble easily.

Once you mange to get into her inner shell or gain her trust, she is a completely different person. She is a very sweet and kind natured woman. Who has been through many suffering over the years and is afraid to show it. It is also where her darkest parts of her mind may lay in peace. Often thinking about all the wrongs she’d done to herself and others, singing songs of her emotional turmoil when she‘s grooming herself, thinking she is alone. This part of her is her weakest, for her trust is something she’d hardly gave anyone.
History:

Over 200 years ago, Dannielle was founded by two human brothers who were adventuring in Darkovia. Unknown if she was a vampire or a lycan. They placed garlic and silver her; it seemed to have no effect. Which told them she was human. They took her in, Henry, the eldest brother accepting her as his daughter and his little brother Derek, accepting her as his niece. They named her, Dannielle, after their recently passed mother and raised her in Battleon, their home, in the same house the brothers were raised in as children.

It seemed strange to some of the villagers, raising a little girl without a mother figure in the house hold, but she turned out to be a sweet and adventures little girl none the less and was socially accepted by the villagers who saw the way she was cared for as unorthodox. When she was 10 years old, she found an injured black 8 legged cat with bat wings near her home while picking apples for lunch. She picked up the cat and took him home to her adoptive fathers to see the injured cat. Her father being a healer, he healed the injured cat.

The injured cat turned out to be a demon cat named Jason. Who came to Lore by accident due to a temporary connection between the worlds. It turns out to be only for an hour, Jason was unconscious for 2 days. The portal to his world to never to be open again, he stayed with Dannielle since she saved his life by finding him.

Five years later, Derek, her adoptive Uncle, teached her how to use and make weapons. It turns out that Dannielle has a natural talent for stealth and creating weapons. Her adoptive uncle teached her how to focus her natural talents while her adoptive father teached her how to heal others. Derek and Henry often fought about what they should teach her next. Either way, she learned all that her adoptive relatives knew by the time she was 22. She preferred attacking rather then healing.

When Dannielle grew up, she was a beautiful 27 year old human female getting married to a wealthy 40 year old elf merchant, but the day before the wedding he left her for a more younger woman. Angry by this, she called a witch named Baba Yaga; by writing her supposed husband’s name on her mirror forwards and backwards. She asked her to place a curse on him, to let him know how the feeling of rejection would feel.

Once Baba Yaga heard her story the mirror shattered. The next day she found out that he was killed by the every girl he left her for. She was happy that she got her revenge but she didn’t want him to be killed. A couple of days later Baba Yaga asked for a payment. She didn’t have a payment. So Baba Yaga cursed her by turning her into a Strigoi Vampire until she can pay her back.

Fifty years later, she lost every inch of her humanity and gave into her vampric nature. She was married to a rich old man. Who showered her with his wealth and gave her things during his life. She began to develop a lust for gold and jewels. Once he died he gave his wealth to his children but not her. She became angry by this and killed all of her dead husband’s offspring. Receiving a handsome amount of her dead husband’s wealth and pinned the whole thing on a faithful servant.

As the years passed her gold lust became worsen. So in order to subdue this lust she became a jewel thief; stealing anything by using her beauty as a distraction. One day she had enough riches to pay Baba Yaga back and she appeared. Dannielle reused to pay her back, causing Baba Yaga to leave. Her curse wasn’t broken but Dannielle began to see it as a gift. Jason was worried for his master’s well being.

Dannielle counties to wonder Lore, wishes for something to be a part of. Taking all the jewels in her wake, creating weapons for those who can pay handsomely for them and looking for something that can cure her wondering sprit. Jason along side her, willing to protect her in order to pay his debut back to her. Most of her child hood, forgotten by her but not by Jason.
Personal: She has never truly gave her trust to anyone but Jason.

Alignment:
Lawfully Evil
Family:
Henry Blackwater(Human, adoptive father, dead), Derek Blackwater(Human, adoptive uncle, dead) and Jason(Demon Cat, pet)
Birthplace:
Unknown, found in Lycan Ridge, Darkovia
Abilities:
Shape shifting-
She can shape shift into an animal. It lasts for 15 hours but if in combat, the foe must fine her weak spot. (Which is being tickled in the lower stomach) In order to break the illusion and expose her true form.
Healing blood-
Her blood heals all wounds after a feeding.
Invisibility-
Dannielle can make herself completely invisible for 10 minutes, but it takes 75% of her mana and she can only use it every 3 days or she’ll faint.

Weakness:
Silver, holy items/weapons, light magic, wild rosemary, berries (allergies) and stakes straight to the heart.


Name: She changed her name to September Massacre, but her original name was Sparky
Age: 16 in human years and 112 in dog years
Gender: Female
Species: Enchanted Vampire Dog
Appearance: (my drawing) Before the spell that changed her into a vampire dog changed her life, she was a labador chow-chow mix. Her inner fur coat color are light red while her outer fur coat is scarlet.* She inherited the head of a labador but the eyes of a chow chow, her head should be broad with a pronounced stop and slightly pronounced brow. Her black eyes are kind and expressive, they are also deep set and almond shaped. The lining around her eyes are naturally black, but looks more like eye shadow to make her eyes look smokey. Her large flopply doggie ears hang close to her head and are set slightly above the eyes and are a lighter shade of scarlet. Her jaws are strong and powerful, with a single 4 inch saber vampire fang on the right side of her jaw line. The muzzle is of medium length, and isn't too tapered. Her jaws hang slightly and curve gracefully back with a black nose. Sparky as she called, has a blue tongue* at darkens more as she ages.

Mean while, the rest of her body is purely chow-chow, but her tail. Her tail is quite broad and strong, like a labador, meanwhile her tail is also curly. Her fur below her head is very dense and is double layered, also some parts are cut off. She has the first thin layer on her stomach, below her thighs, at the beginning of her elbow to her wrist, and at the end of her muzzle to the beginning.* The rest is the second thick layer of her coat. At 5 feet and 7 inches, she is taller then any of other enchanted vampire dog, like if you even meet one. Sparky, also has hair that is the same color as her first layer coat, which is a light red* and black at her bangs, which covers her right eye and the ends of her hair. It is also double layered, messy and free flowing, also ends at her hips. Her fur around her neck is particularly thick, giving it a distinctive ruff or mane appearance.* A wired vampire trait is that she has a small pair of vampire wings that seemly float next to her on her back.

Her body structure is a mix of a female human and labador chow chow mix at best. Being able to stand on two legs, open doors, hold weapons and write with her paws. Sparky has strong and muscular body with a level top line, like a labador.* Sparky loves the color purple. So she wears purple collar that has a gold medal that has the initial S on it, with the S meaning Sparky. Sparky also wears a purple custom made shirt that says "Sparky Dog" on it, this shirt is sleeveless and it doesn't cover her stomach, only her upper chest. Sparky also wears a pair of purple mini shorts with a black belt that is tilted to the right side for fashion reasons.
*It may look different in fully colored image

Occupation: Weapon Smith, musician, scientist and Soundmancer*
*A class where sound and music is used for attacks. It is a mix of brad and techomancer. Using modified musical instrments for weapons.
Rank: Loner

Defense:

Armor: Has none
Defensive items: Has none

Offense:

Main Weapons:
Acoustic-
A electric guitar made by Sparky herself. It is all black with a large red dog paw print on it's body and the neck of the guitar is a vampire fang. The strings are made of metal and the guitar is made of swamp ash. With a black pointed headstock, it is sharp and it is able to cut through flesh. The neck is made of a silver coloring metal. The volume and tone control knobs control the output of the sound. The lower it goes, the deeper the sound the guitar admit, the high it goes, the higher the sound. When played at full volume it admits a sonic wave that knocks back enemies and harms hearing. It can easily be dodged by just moving away.

Secondary Weapons:
Diamond Sword- It's basically a sword made of diamonds, nothing special about it.

Miscellaneous Items: None

Character:

History:
Sparky was once a mage's pet dog. The mage lived near the edge of Darkovia in a tall tower. Sparky was the assistant and pet. Bringing him potions when told and awarded with doggie treats. She was the perfect lab assistant. She was 4 years old in human years, is when her life changed. While creating a new potion to make his favorite pet dog talk, the potion, which was incomplete, fell on Sparky. Changing her into a anthro dog.

That day foreword, she still continued to help her owner with his potion making. She began to conduct experiments of her own. By mixing musical insturments with techomancer technology she made a Soundmancer weapon. Which was an electric guitar. Her owner was proud of her work, and incouraged her to expand her ideas.
When she was 6 years of age, she noticed her mortality coming to her. Since dogs aged 7 years for every human year, she was getting old, and she didn't like that. So she left her owner in order to become immortal. While she was in Darkovia, she encountered a vampire corpse. She sniffed it, Sparky was every hungry. So she ate it, and gained it's powers. Two saber vampire fangs grew, and the aging process slowed down.

Sparky began to test her powers. Beginning with shape shifting, she struggled since she wasn't human, but then a pair of vampire wings grew from her back. Giving her the Sparky we know today. Sparky discovered the war and choose to watch, but not join a fraction, because who would want a vampire dog?

Personality: Sparky is has friendly as a labador can be. Kind, loyal to her friends, she is every easy going, pleasant, outgoing and tractable nature. She loves to chew on things and chase after prey. Fun-loving and boisterousness, she enjoys to have fun, especially if you use an excited tone of voice, it makes her more excited. Sparky is more independent and likes doing things on her own. She is well-known for an appetite, she is every indiscriminate, eating digestible and non-food objects alike. Persistent and persuasive in requesting food, she can annoy you for hours on end for food. Sparky is fiercely protective of her property, she doesn't like trespassers. She is considered not too aggressive or too timid.

Sparky is also a bit how should I say...mad. She enjoys science, and her life's work is the Soundmancer class. Every intelligent, but yet whimsical, she explains everything in a smart yet child like fashion. With her voice sounding like a child, it's hard to tell if she is one or not, but she will tell you that she is a grown up dog. Love to hear music, she makes sure that everything she does is in good pitch. Her 'slight' insanity makes her troublesome, but she is a good pet dog.

Personal Item(s): Her dog collar
Martial Status: Single
Weakness: Fire, Strikes to the heart, Strikes to the head( It makes her go primal doggie all over again XD), Holy Water, Holy Items, Light Magic, Squeekie toys( She loves those! XD), Doggie Treats, Being on holy ground and High pitched sounds( They hurt her doggie hearing)
Phobia: Being called or looking old and her work being proven wrong

Abilities and Spells:

Abilities:
1. Flight: She can fly with her wings.
2. Vampire Abilities: She basically has the whole vampire package, super strength, speed, smell and etc.
3. Musical Skills: Sparky knows how to play instruments and use them as a weapon.

Other: She still acts like a dog at times, you just need to get something that sparks her interests.
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PostSubject: PG-13 Biographies   Sat Nov 10, 2012 12:44 am

If you'd like to store your biographies, please do so here.
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PostSubject: Re: Super Action Bio Thread Go!   Sat Nov 10, 2012 11:14 am

-nvm-


Last edited by Kaoru Shiratori on Sun Apr 07, 2013 11:06 am; edited 1 time in total
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PostSubject: Re: Super Action Bio Thread Go!   Sat Nov 10, 2012 12:57 pm

Name: Silara Dynari
Gender: Female
Age: 92 (26 in dynari years)
Marital Status: Single
Family: None
Race: Dynari

Appearance:
Height: 6"1"
Weight: 110 lbs
Eyes: Light Blue
Hair: Her hair is black and shoulder length, which is extremely rare amoungst the dynari.
Skin: Pale and unmarked apart from a large scar on her neck. When asked about it she simply smiles and says "You should have seen the state of the other guy."
Clothing/Armor: She wears a gold kyren uniform, with black gloves.
Weapons: Her natural dynari lightning abilities are quite well developed, although she rarely uses them herself.
Other Items: None

Personality: She is vicious and unrelenting when it comes to her enemies, and enjoys making examples of them. To people she has just met, she can be rude and would ignore them. To any who show her kindness however, she shows her shy and kind side. Part of her is appalled at the things that she has been forced to do in the kyren rebellion, and the other half is determined to do whatever it takes to serve the dynari people.

History: Silara was born to a relatively wealthy dynari family. However, she developed black hair and eyes, which is incredibly rare amoungst the dynari. Her parents were disgusted, and treated her like a freak. At the age of sixteen, she was beaten half to death and left in one of the low class districts of the city. She survived for a few years on scraps and stealing anything she could get her hands on. However, her activities gained the attention of a low ranking kyren who was in the district. He was able to capture her, but then changed his mind and decided to make the most of the good looking young girl he had just captured. Before he could rape her, she escaped and violently murdered him. The details are mostly unknown, but she was later found with bloodstains round her mouth and the kyren was found with most of his throat missing. She was later arrested again and sentenced to death, but her intelligence and viciousness impressed the grand master of the kyren, and offered her a way out if she joined the kyren. She accepted, and her skills proved valauble, later earning her a promotion to Major. She was feared for her unrelenting tactics and vicious punishments to any who got in her way. When the kyren started their coup, she followed them, beleving that the coup was right for the dynari people. Recently she has begun to wonder if she was right to follow the coup, but her loyalties run too deep to even think of turning against the kyren.
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PostSubject: Re: Super Action Bio Thread Go!   Sat Nov 10, 2012 2:16 pm

Name: June Maywell
Gender: Female
Race: Human
Age: 23
Class: Mage
Abilitys: June is a Mirror Walker, a mage gifted in rare magic that allows her to travel between reflective objects and, occasionally, alter the world by moving things inside the reflection. As such, she has a special hiding place between mirrors that she stores her most important items in.


*Appearance: June is attractive. Her soft features and slim figure has proven itself in the art of tempting men, in the past. Her hair is mid-length, stopping just at her shoulders. Eyes are normally yellow, due to her being a mage, but she hides thier true color by wearing contacts that make them appear brown. Her hair was originally white when she was born, once again due to magic genes, but she dyes it black to keep people from knowing what she really is. She has a scar on her left shouldar that she keeps covered up from when people tried to attack her in the past after discovering she was a mage. Skin tone is verry light, almost pale, dispite how often she goes out into the woods. Likes to keep herself pampered and in good health.
*Items/Apparel: Although June has a vast collection of outfits, she prefers a simple dark dress that comes down to her knees, black boots that go halfway up to her shins, and a lght brown coat that covers the length of her arms. Always keeps her shoulder scar covered up to keep people from asking questions.

In order to use her magic without being caught, she disguises herself up in a kabuki-style outfit that people believe to be a spirit. The idea is to make herself as different from how she normally looks as possible. The outfit is padded on the inside to make her look bulky so people will think that the spirit is a man. The shirt and pants are a bright red with a yellow trim. The shirt is loose with large sleeves and a solid dark red leather vest. The area around the ribs and side is yellow. Pants are also loose and wide at the bottom like a traditional samuri, with a yellow streak along either side. She wears thick white gloves and thick white socks with sandals. To cover her face, she has a white mask and a large red wig that goes down to the middle of her back. She also takes out her contacts while dressed as the red spirit, revieling her yellow eyes. Overall, it's a pretty good disguise that keeps people from guessing who she really is. The look was inspired by a Yokai she has a crush on.

Normally June carries around a small hand mirror but when dresses as the spirit, she has a large heavy person-sized mirror that has a variety of uses. The spirit also has a few daggers that she can pull out of her hand mirror in an emergency, should the need ever arrive.
Personality: June is usually kind hearted, but doesn't really care what she says or does. She's beautiful and she knows it. At times she almost seems spoiled, despite how hard she's had to work to keep her abilitys secret. Is hopelessly in love with a Yokai named Vladimir, whom she will go to almost no end to please... even if it means revieling her identity as the red spirit. She's forcefull when things don't go her way, and all too willing to try and lie her way out of situations.
**History: June was born a rare, yet impractical, type of mage. She spent her early years simply being picked on for being different as her father would try his hardest to keep her safe. Eventually, the town grew afraid of her and at the age of 12 they came to her house and ran the young woman out of town. Some of the magic-hating villagers, angry at what mages had done in the past, took it a step further and tracked her down into the woods. They would give her food to keep her alive before beating her on a daily basis, making sure to scar her shoulder so she'd remember who they were. And she did. After a month later, she fell into the lake while cleaning her wound and accidently Mirror Walked into someone's house miles away. The owner gave her some cloathes and supplies, and thus she practiced her ability, moving from town to town as soon as people suspected her gift. At the age of 17, June decided she was done running away. She hid her magical traits the best she could and settled down. At night, whe would sneak out and spy on people's lives when one day she saw Vladimir and fell instantly in love. Inspired by his skills, June stole the materials to make a costume. Ever since then, she goes to the town's lake to "practice fishing." In reality, she dresses up as the silent red spirit and tries to help people however she can with her unique skills.
Every time she goes out, June makes sure to catch a fish or two before returning to keep people from becoming suspicious....
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PostSubject: Re: Super Action Bio Thread Go!   Sat Nov 10, 2012 2:46 pm

Name: Andrew John Sythrac
Age: 25
Gender: Male
Species: Human
Appearance: Andrew is six foot four inches tall, although he is often hunched to avoid drawing attention to himself. He only shows his face to those he trusts, and prefers to keep it hidden behind a plain actors mask. His face would be considered good looking, but his usual temprament will put most people off.
Occupation: Freelance Assassin

Main Weapons: Andrews preferred method of killing is with his bare hands. He is trained in every single martial art known to man, and can easily kill an armed opponent with little to no trouble. He uses this with his knowledge of the human anatomy to cripple his opponents if he needs them alive, or to kill them quickly if he needs them dead.


Secondary Weapons: He carries several firearms. He never goes on a job without at least four. His preferred ones are automatic pistols and light assault rifles.


History: Andrew was born in one of the more unpleasant places in a city. His mum and dad were homeless, and they eventually abandoned him when he was seven. The trauma from this took root in his mind, possibly leading to his multiple personality disorder. He lived on the streets as a thief, but when he was twelve, he was attacked by several thugs belonging to a crime boss who he had stolen a valuable gem from. Andrew managed to escape from all of them but one. After a short fight, andrew broke his neck. Realising that he had found a knack for killing, he began to sell his services as a freelance assassin, all the while training to make himself stronger and deadlier.

Personality: Andrew has a rather gaunt personality, and can often be rude to new people. If someone has enough patience, and shows him kindness, they can see his kind and slightly timid side, who is sick at what he does, but at the same time cannot imagine a life without it.
Personal Item(s): He has a large wide-brimmed black hat. He keeps it as the reminder of his first kill, not to mention that it makes him look cool.
Martial Status: Single. Hes too shy to ask someone out.

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PostSubject: Re: Super Action Bio Thread Go!   Sat Nov 10, 2012 7:04 pm

Name: Drake Erund
Gender: Male
Age: 25
Race: Human

Appearance: Around 6'7" in height and has a muscular build. His skin color is a light tan color from training and his hair is a tannish-blond color and is very short and spikey with the occasional brown streak. Drake has a scar that goes from his right-shoulder to his left thigh right across his chest. His eyes are light blue in color.

Armor: He wears full iron clad armor from the base of his neck to his feet. Under the main armor is a set of chain mail to protect his armor’s weak spots, under the mail he wears set of tan cloth clothes.

Weapons: A magical sword called Zadric and a dagger strapped to his side. He carries a bow also but rarely ever uses it.

Additional Items: He carries around a bag full of his other items, which include, a pouch full of golden coins, flint & steel, a flask of water, and some beef jerky.

Skills talents, and Racial Abilities:
-Master Swordsman (Drake is proficient in the field of sword fighting, granting him an advantage over normal swordfighters.)
-Enhanced reflexes
-Knows how to improvise out of almost any situation

Zadric’s Abilities: A sword made to fight off mages, and enchanted to drain nearby mages energy, unless the owner wills it not too. The energy can be used to give Drake a jolt of energy, give the sword extra cutting power, or be unconsciously redispersed into the nearby area. The energy drained could also be used to reinforce his armor, but is rarely ever done since it would only work when extremely close to the magic wielder being fought.

=-=-=-=-=-=-=-=-=-=-=-=-=

Name: Aeon Erund
Age: 54, though since he had met his dragon his aging process has slowed to a crawl, allowing him to live as long as his dragon could.
Race: Human
Alliance: Good Dragon Rider

Appearance: Aeon wears a full solid armor, with golden engravings on the chest plate. Aeon is about 6’8” the same as his long lost brother Drake Erund. In addition he has a scar over his left eye. His hair is a light brown and is very shaggy. Also his eyes are a light blue.

Items: An enchanted sword that will return to his sheath automatically and has been enchanted to never break and to never dull. He also carries the usual supplies around in his pack. He also has a custom made saddle for his dragon Draco, made for flight at very high speeds.

Personality: He is serious half of the time and playful the other half of the time. He is very loyal and forms very close bonds when he meets friends. Though he flirts a lot of the time, he is always faithful.

History: When his parents were killed in the dragon war he escaped from the village, he had thought that everyone he had known was dead. A short time later he had found a strange rock inside of a cave. He was surprised when it hatched into a dragon before his very eyes. He had felt strange when it had hatched for him and his palm tingled and itched as soon as he touched the new hatchling. He soon learned that he could communicate with this dragon and went on to create the truce between the dragons and the other races. He had received a very special sword to thank him for stopping this war, which he had used ever since. Over the years he has stored a massive amount of energy into the Gem in his ring, which has a blood diamond inside of it. Aeon knows many things about magic and it’s many uses, and has also trained with the finest in the known kingdom.

Dragon’s Name: Draco
Personality: Very protective of his rider, and has a go get them type of attitude. When he meets other dragons he usually talks to them to see what they’re like and what the rider is like.
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PostSubject: Re: Super Action Bio Thread Go!   Sun Nov 11, 2012 1:34 am

-Basic Information-

Name: Ilyich Lenin
Notable Aliases: The Dragon Meister
Gender: Male
Age: 740
Race: Grim Reaper - a Lich with the ability to consume souls and spirits, no matter the origin -
Moral Alignment: Lawful Evil
Organisation/Guild/Alliance: Shadowscythe Lichlords

-Magical Specialization-

Spells:

Dracolich Bones Ilyich transforms his bones to have the composition of a dracolich. This gives him incredible strength and durability to darkness attacks. This spell is maintained actively every second of every minute of every day through powerful metamagics.

Wicked Sacrifice Ilyich can sacrifice anything living (ranging from small animals to humans) to boost his immunity to darkness and ice.

Dracolich's Bellow Ilyich breathes a fiery wave of dracolich fire at his opponent. Instead of burning the opponent it burns their soul slightly, but reducing their will to live and fight.

Draconic Resonance Ilyich and Izanagi can synchronize their souls, making their combined attacks powerful.

Passive Auras: Grim Reaper's Presence Ilyich's soul takes on the appearance of the Grim Reaper, shrouded in a wicked black cloak. It has two menacing red eyes and a black crown, and ultimately a scythe. He can make this visible, emanating a nauseous wave of energy. Years of Experience: Ilyich created all of his spells and shaped his aura on his own. He took ideas from a copy of the Necromonicon he once had in possession.

Any Magical Items/Trinkets/Spell Books: -none-

-Additional Infrmation-

Name of Dragon/Mecha/Mechadragon: Izanagi Age: -several centuries-Gender: Male

Model/Breed Reaper Dragon -dracoliches that have the ability to steal and devour the souls of other organisms, alive or undead-
Appearance: Izanagi has blackened bones, signifying his power in darkness magic. His eyes are hollow, but are shaped in a wicked formation in his skull, giving him a face of pure evil. He has four massive horns, two reaching down and the other two soaring up. All four are twisted and corrupted in appearance. They have worn chains on them. Izanagi, unlike most dragons (and dracoliches alike), is bipedal, meaning he can stand and walk on his hind legs. His wings (put together) are larger than his body. Although he is bipedal he can run and stand as a quadruped and flies in either quadrupedal or bipedal stances. His claws are sharpened and hard as steel, rendering iron and steel itself useless against them. Voice: Izanagi has an ancient, demonic multoid voice that sounds like deep bellowing.

Dragon Magic/Mecha Weaponry/Mechadragon Armory:

Dracolich's Bellow Much like Ilyich's version but more widespread and packs a bigger punch. However, it lacks the ability to set souls on fire. It can set everything else on fire to compensate.

Dead Scales A stronger version of Dracolich Bones. This version can even absorb darkness and transform it into energy.

The Nine Gates Izanagi gains unnatural speed, pulled from the demonic forces of the Nine Gates of Hell. While this is active he can use Dracolich's Bellow more often at the cost of being weakened after ten minutes. However, while resonating with Ilyich the weakness caused by it is fully transferred to Ilyich and Izanagi takes no penalty.

Draconic Resonance The same as what Ilyich uses.

Body Armor/Additional Hull/Reinforcing Plates: Death's Embrace Izanagi's body is surrounded in a ghastly black mist. Plant life is utterly defenseless, shriveling up and dying just by being near it. Anything smaller than a human and other large living organisms may feel nauseous and sick, but won't die like plants. Marks/Vinyls/Rune Plating: -none-

Personality: Izanagi is a very wicked being at heart, showing very little to no mercy towards opponents. Although that is so, he isn't a mindless killer, and is very decisive on important and trivial plights and decisions. He knows whenever he's facing a stronger opponent and doesn't bother fighting said opponents. He does show loyalty to those that warrant it, that only person being Ilyich. History: Izanagi was under the oppressive dictatorship of Sepulchure, and was often abused by the DoomKnight and used as a harvester of necrotic magic only for Sepulchure to absorb it. When Sepulchure fell in power Izanagi was freed by Ilyich and released into the world. However, the giant dracolich, noting what Ilyich did for him was the only nice thing anyone or anything did for him in his centuries of living, accepted the Grim Reaper as his master. The two have been partners since.

Additional Info: -none-

-Personal Information-

Clothing/Armor: Ilyich wears a black three-piece suit (black coat, shoes and vest with a white shirt and red tie). The fabric is made up of a flexible steel-compositioned material rare on Lore. His suit is imbued with souls of the wicked, granting darkness resistance and moderate tolerance to holy magic. Weapons:

Beautiful Oblivion - A wickedly dangerous scythe used for harvesting souls. It has a black handle that is five feet tall. The blade is comprised of the bones and souls of greater demons, having a black color and dull flame patterns.

Desert Raven - A pair of black and purple Desert Eagles that use mana bullets and normal bullets. Conventional uses.

Appearance: Ilyich has simple blood-red eyes that glisten in the light. He has long flowing black hair that falls to his shoulders. He has bangs that usually covers the left side of his face. He has slightly tanned skin. He's 6'2" and moderately muscular, due to his lean build. Voice: Deep, but soothing. Any Exceptional Talents: Ilyich is a ScytheMaster, which speaks for himself. He can fight on level with a dual-wielding swordsman with one scythe. He's also a dead-eye, but doesn't use his guns as much as his scythe.

Personality: Ilyich is portrayed to have a calm demeanor. He, just like Izanagi, can be very merciless. However, he has a small ounce of mercy, and only attacks those who attack himself. Although Ilyich can keep sane, he's prone to psychopathic episodes, and is known to go on killing sprees while insane. Notable Traits: Ilyich has gentleman-like qualities, and doesn't use slang.

History: Ilyich was a Lichlord for Sepulchure's army while the DoomKnight reigned as supreme. Following his decline in power Ilyich teamed up with a Reaper Dragon and had set out on their quest for pure destruction and slaughtering by the millions. Sometime after running off they joined to group known as the Shadowscythe Lichlords to obtain the Black Slade stones.

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PostSubject: Re: Super Action Bio Thread Go!   Sun Nov 11, 2012 3:54 am

I'm sure that only those around when Eltaka frequented AE will remember this bitch, without the changes.

Name: Diriztariz Coltip
Nickname: Madame stone
Gender: Female
Age: unknown
Race: Half Snake-Half Human
Weight: 70Kg
Height: about 2m 94cm
Alignment: Evil
Class: Snake Witch

Appearance: Her upper body (torso, arms, neck and head) are that of a slender human but her legs are replaced by a large snake's tail.
Eyes: Blood Red
Hair: Long and held back behind her ears
Skin: Dark skin bordering on white
Voice/Accent: Has a light rasp behind her voice
Body Build: Not well built as she focuses on magic. Her arms are slender to the point of nearing pure flesh and bone and her abdomen (although having most of it being snake like) it about the width of an anorexic human and her chest is rather curvaceous yet is held back by the Ceremonial Witches Dress.
Clothes: Ceremonial Witches Dress - A long dress with a snake pattern down the back and the rest is a lime green and sometimes changes to a dark green. Acts slightly like a corset. Reduces effects of spells and if any have side-effects they are negated if she is targeted. Not much on the physical protection side.

Weapons:
Snake Witch's staff - a large oak staff which she uses to enhance the effect of her spells
Venom Sword - a steel sword coated in lethal venom
Extra Items: Has a small pouch on her waist holding assorted healing solutions

Spells - All spells take about 3 seconds to cast (excepting dark surge which takes 10 seconds to cast.
Piercing vision - Makes the target (either herself or an ally) able to see through obstacles if someone is hiding behind them.
Dark Shot - A very long range spell which fires ten balls of dark energy at the target. Has a minimum range. Deals minor damage per hit. About 10 secs cool down. if the person she's targeting in in range of Dark Surge then she can't use this. she can only his enemies in sight. Min range 2 meters. Max range 20 meters. Causes severe bruising to anyone with high dark magic resistance and can cause near death to anyone too weak in dark magic resistance.
Statue of Stone - Turns target to stone for 1 minute. Very hard to cast due to it's intricacy. No damage but makes it nearly impossible for affected person to dodge.
Silencer - Prevents target from using the next two spells by creating a field, in which no-one can use magic, localized to the person she's using this on. Hard to cast. No Damage.
Dark Surge - Can be used at any range up to 50 meters. Sends one of five random Darkness spells at the target: Either Dark Glob (Very slow. extreme damage), Dark Wind (Average Damage. Very low chance to miss), Dark Thunder (Minor Damage. 1 in 20 chance to stun. Hardest to hit with), Dark Fire (Average hit rate but high damage) or Deamon strike (A mixture of the previous four but is the rarest. Causes a two hour cool down of Dark Surge. High toll on Diriztariz's mind)

Abilities: Sight of Remembrance - She can perfectly remember one face at a time. sometimes she might be able to remember the body.
Weaknesses: Light based attacks and spears are most effective, other bladed melee attacks (swords, axes, daggers etc.) are slightly less effective. Blunt weapons (e.g. Fists, maces, clubs) are slightly effective.

Personality: Very blunt in her speech and sometimes screeches just to get attention. Despises anyone aligned with light. (explained in history). However she does tend to flirt to get her way...
Goals: unknown at this time
Family: All of them are dead
History: Diriztariz Coltip had a very normal childhood for someone like her. Yet when she was about 25 she joined the Snake Witch temple as only an acolyte yet became the Leader of them in only 5 weeks. However when she was found to have stolen something she was exiled to Paxia and has stayed hidden while the rest of the world moved around her. Soon after her exile she found out that followers of the Light Lord had wiped out most of her species. The Snake witches were falling apart without her leadership and then just... collapsed into lack of new acolytes... only one male remained... and he was searching for Diriztariz. She's had many encounters with young heroes and they never returned to where they came from. Although she's had quite a few problems she's had no reason to show herself. Until She decided to leave Paxia and found herself being conscripted to guard some song of love... many hunters have failed and the seekers have never found her... Or rather they have, just never realized it. She's surrounded by a cult of her own making, naming them "Protectors of the heart"

Their name, however, was oxymoronic as the Protectors of the Heart were formed purely for battle capable women forced to jilt their lovers at the altar, and their garb was lusly required to be, even in battle, a wedding dress. Unlike her they are built for combat, and she's made use of that all too often.
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PostSubject: Re: Super Action Bio Thread Go!   Mon Nov 12, 2012 4:18 pm

Name: Vladimir Baku
Age: Seven-hundred and forty nine
Race: Yokai - Kitsune/Daitengu Hybrid
Gender: Male

Class: Samurai/Ninja

Skills and Abilities:

Transformation - Vladimir can transform into various things, such as lanterns, weapons and occasionally live animals like dogs, cats, turtles, dragons and humans.

Daidarabotchi - Vladimir can summon the massive giant Daidarabotchi to run into large crowds of enemy infantry. After ten seconds Daidarabotchi disappears in smoke.

Inugami - Vladimir enlists the aid of the spirit of an wrongfully murdered dog that manifests as a floating canine head. The dog's power is bolstered by it's hate towards its enemy. The head lunges out and viciously clamps down on the neck of its opponent and rips a section of the spine out. However, if the enemy can en show true bravery and scare the Inugami itself the head will disappear in smoke.

Jubokko - Vladimir grows limbs from this deadly tree along his wrists to impale the enemy. The limbs then siphon blood from its victim and transfers it back to Vladimir.

Kirin - Vladimir takes on the physical strength and durability of this legendary monster which is part dragon and ox! Upon activating this during a Blood Moon Vladimir can summon Kirin itself to ram his enemy, followed by torching the enemy on fire. After which, it disappears in smoke.

Miage-nyûdô - Vladimir summons this practical demon that distracts its enemy by using its special technique. It appears taller than the enemy, enough for the enemy to look up. However, the demon will keep growing in height, as long as the enemy looks up to see it's head. It provides for distraction for Vladimir. When he is finished using it, he dismisses it.

Ômukade - Vladimir's main form of ground/underground transportation. It is a giant centipede that devours humans in its path.

Shinigami - Vladimir casts the illusion that he has summoned the Shinigami, or Grim Reaper. It automatically gives common human beings Instant Fear, forcing them to cower in fear. Empowered human beings and any being higher than that aren't affected. This is used to clear humans out from a certain area.

Ameonna - Vladimir can summon his personal assistants, the Ameonna. They are female rain-making spirits. They are in dept to Vladimir, and are by far the most loyal of yokai. They make great assassins and covert operators. He usually summons Miko, the head Ameonna, to his side whenever he enters battle.

Basan - Vladimir summons this gigantic monster chicken to breathe a torrent of mystic fire onto establishments, armies, opponents, and incoming projectiles. After thirty seconds it disappears in smoke.

Mashin Hensei - Vladimir can summon his loyal clan of nine gifted and powerful yokai. Each member has various uses and practicalities:

Quote :


Aiko - 9th Clan Member. She is a Harionago, a female yokai whose strands of hair are barbed at the tips. Aiko has the appearance of a geisha without the face make-up. Her face is covered by a smooth pear mask that resembles a woman's face. She also has manipulation on how long they can grow. She can whip, impale, lacerate and lasso multiple opponents.

Arashi - 8th Clan Member. He is a Daitengu, a bird-like humanoid yokai. He appears as a monk with short orange hair with gigantic white crow-like wings and tengu claws. He has the mask of a red Daitengu, especially it's elongated nose. He is an expert swordmaster and has the ability to blow enemies away with his wing-flapping.

Azami - 7th Clan Member. She is a Kuchisake-onna, a yokai that has the appearance of a woman with a slit mouth. She wears the garbs of a red and white samurai and dons the mask of a Kuchisake-onna. Her long white hair stretches behind it like a mane. This is a characteristic her fellow clansmen and clanswomen have in common. It looks like a human mask but the mouth's paint is smeared and drawn down, symbolizing the slit mouth. She uses mental manipulation to lure in unsuspecting men to her field of death. She would begin to strip herself of her armor to entice her male opponent. As the man stares on at her, he doesn't realize the real Azami is behind him, and she decapitates him with a mystical katana.

Etsuo - 6th Clan Member. He is a Kyonshî, a vampiric yokai. He wears the garb of a black shinobi. He dons the mask of a vampire. His body is rigid, and is always bent with his arms outstretched. His method of transportation is hopping. He can easily overpower a group of samurai and drain them of blood.

Chiyo - 5th Clan Member. She is a nekomata, a ghost-cat yokai with a split tail. She always takes on a human form, rarely using her true form. She wears a white kimono and dons the mask of a cat. She can cast spectral fireballs to roast opponents. What makes her special to Vladimir is that whenever she hops over a fresh corpse it rises as a zombie that will obey her and Vladimir.

Genji - 4th Clan Member. He is an Oni, a ogre yokai. He wears a samurai uniform, and dons the mask of an Oni. Genji has unnnatural strength and is by far the largest yokai of the group, standing twenty feet tall. He carries around two massive kanabo with spike instead of round protrusions.

Fuu - 3th Clan Member. She is an Onibaba, a demon hag yokai. She is the only Onibaba to have a young appearance instead of a haggard, old appearance. She dons a loose kimono to reveal her ample bosom. Her mask is that of an old woman. She lures men and women with promises of wealth. When he has the upperhand she ignites her victims and stabs them repeatedly until they die. She usually feasts on unborn fetuses from a torched pregnant woman.

Fusao - 2nd Clan Member. He is a Wanyūdō. Wanyūdō are yokai that have the appearance of a flaming ox-card wheel with a man's head in the middle. Anything that gets too close to him has their souls sucked out. He is the only clan member without a mask because no one can get close enough to place the mask on his head without having their soul extracted. Vladimir sends Fusao in to assassinate entire armies.


Fuyumi - Second in Command. She is a Jorōgumo, a spider yokai. She has the appearance of a seductive, voluptious princess with the mask of a spider. She plays a magical flute that hypnotizes her unsuspecting prey or opponents. She then wraps them in her near-indestructible web and drowns them.

Aka Manto - One of Vladimir's least used spells, and with a good reason! The Aka Manto is a malicious spirit that haunts anyone it chooses. It asks its victim if it wants blue paper or red paper. If you answer red paper, you will be sliced apart until your clothes are stained red. If you choose blue paper, you will be strangled until your face turns blue. Any attempt to outsmart Aka Manto by asking for a different color will result in you being dragged to the netherworld.

Zennyo Ryūō - Whenever Miko cannot be summoned, Vladimir instead summons this rain-making dragon to provide backup.

Samebito - On underwater expeditions Vladimir can enlist these shark-like, ink-skinned demons to help in his travels. They are the guards of the Water Dragon King, Ryujin. Although gentle and friendly by nature they can serve as ruthless attackers and great offensive support.

Yuki-Onna - Vladimir summons this spirit of a woman who had died in a blizzard hundreds of years ago. She appears as a geisha with pale-white skin and a trailing aura of snow. She can create snowstorms for practical purposes.

Voice: Calm and soothing.
Appearance: Vladimir wears the mask of a white tiger spirit, made of pearl. It gives it a smooth feel and overall appearance. He has long white hair that appears like a mane behind the mask that descends to his back. Fox ears poke out from his mane-like hair.

He wears black pants with white straw Zôri followed with the male upper-half of a kimono. It's black and white. He has human nails, but they're painted crimson red. He carries around a five-foot katana named Wanyûdô. It's blade is silver and is engulfed within the fires of a hundred Wanyûdô. The Wanyûdô are demons that take the appearance of a fiery wheel with a man's head in the center. Anyone that looks at the spirit will have their soul taken. The katana's special attack can summon an especially giant Wanyûdô which can bind the soul of its opponent in a fiery cage for thirty seconds. The soul-burned enemy is stunned and also set on fire. Personality: Vladimir's personality is very split up, depending on who he's communicating with. He tends to be respectful around officials and important peers, playful with close friends and downright malicious with people he loathes and generic enemies. Likes: Vladimir loves drinking herbal tea under large trees among his yokai brethren and long conversations. Dislikes: Vladimir has low tolerance for intentional stupidity.

History: Vladimir is the son of a truce between the Kitsune Lord and the Daitengu High Priestess. He shares the abilities of his mother and father and usually did no harm to others. After an accident in his childhood he wore a mask made from the spirit of a white tiger. It gave him unnatural eyesight abilities and gave him incredible charisma among the yokai community. He soon came upon the help of the Ameonna when a Wanyûdô army attacked them. He slayed them all and rescued their leader, Miko. In debt, the Ameonna swore a life-long allegiance with Vladimir, ready to go to his aid whenever he needed it. Miko and Vladimir display extreme affection to each other, almost lovingly.

Vladimir is currently engaged in a hundred years war against the Pirate King Kasimir.

===___===___===___===___===___===___

Name: Victor Stein - Dr. Stein
Age: Somewhere past one thousand
Race: Frankenstein - An undead charged on pure energy
Gender: Male
Alignment: Chaotic Good

Class: Frankenstein

Skills and Abilities:

Static Synergy - Victor cannot easily be cut up into pieces. Since the majority of his blood is replaced with pure lightning and energy, he can re-attach any lost organs and body parts.

Shock Menace - Victor's physical strength, speed and durability is placed at extreme levels due to the electricity in his body bolstering his abilities.

Pulse Combat - Victor is a master at unarmed hand-to-hand combat, bolstered by Shock Menace.

Voltaic Immunity - No amount of energy can harm Victor physically, save for the Elemental Realm of Energy.

Volatile Bellow - Victor can breathe a large beam of pure energy, which can decimate multiple enemies at a time.

Lightning Siphon - Due to his height, Victor can easily intake lightning strikes from storms without being harmed. He uses this to charge himself. He can also take electricity away from other electrical devices to charge himself.

Nervous Discharge - Victor can either siphon or accelerate the electricity of a human being in which he has control over.

Arc Storm - Victor's body half-way becomes pure lightning, bolstering all his abilities significantly. This can only be achieved during a storm of massive proportions.

Voice: Victor speaks at a normal tone, but his voice betrays his age.
Appearance: Victor is nine and a half-feet tall, weighing over 700 lb. He has a lean, slim build that betrays his actual age. This is achieved through centuries of physical combat. He has silver hair that extends to his shoulders. He dons a large white lab coat over a white t-shirt. Below are black pants and large black boots. On his face is one single line of stitching that runs from his forehead past his right eye to the back of his neck.

Visible electrical discharge is visible on him, but overall, despite his height, he seems normal. His eyes are yellow, and at times turns into pure energy. The one distinguishing appearance are two massive Tesla Coils protruding from his back. Personality: Victor is very timid, calculating everything that happens in life to the last second. Likes: Science and electricity Dislikes: Paladins, water

History: Victor Stein was a human being, fascinated with electricity from an early-on age. He would experiment with lightning rods he would create from foil and other conductive materials. He became a scientist, sharing his ideals with the world. However, since magic was very abundant, no one really bothered to listen to him.

Except for one woman.

Emilia Ulrich believed in Victor's radical ideas, almost to a cult-like following. They soon fell in love and wed not to long after. One fateful evening, Victor was attacked by a group of mages that were against his ideas. He staggered into his laboratory bloody and near death. His wife knew the only thing that could save him was to let him die and reanimate him using pure energy. It sounded ludicrous, but Victor knew it would work. She dragged her dying husband onto the wooden board and pinned him down with metal links and chains. As he was lifted into the sky he told his wife that no matter what, he would still love her, and always would. As he laid outside during the storm the group of mages came in and attacked his wife.

Victor tried to wrestle himself free but an abnormally large lightning bolt struck him, killing him and reviving him simultaneously. He grew to the massive size he has now, and his hair was turned from black to silver. He broke free from the chains and landed in the laboratory. He cried out as he witnessed his wife being drowned alive in a water prison spell. The mages turned their attention to Victor and engaged them in combat. It took him only a few minutes to kill the mages, but his wife was doomed. He cradled her body in his arms as he cried out into the night sky.

"Why?!"

Since this Victor has become mad mentally, and more powerful than he could imagine. He constantly experiments on lone mages who he captures. Not a single person has lived through his experiments. He has since made enemies with the Magical Council and the Paladin Order. He wanders alone, and at times creates disciples in order to help his experiments succeed. These disciples are created from the corpses of mages he kills during his experiments. They have lost all their magical abilities and are mindless slaves he reanimates with lightning. His goal is to destroy the Magical Council and the Paladin Order and erect a new order under his command.

Strengths: Surrounded by electricity or happening to be in the area of a thunderstorm
Weaknesses: Large amounts of water



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Chronos

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PostSubject: Re: Super Action Bio Thread Go!   Wed Nov 14, 2012 1:10 am

Name: Vladimir Romanov

Age: Two-Hundred and Eighty-Nine (appears in his mid-twenties)

Race: Necrosian [extinct race of super-humans advanced in the usage of Doom energy]

Gender: Male

Alignment: Lawful Good

Class: Corrupt Promethean ~ Vladimir Romanov can generate Doom energy from his own body, unlike most Necrosians. This gives him amplified physical and mental attributes that makes him up to his intended purpose: a living weapon

Skills and Abilities:

Doom Bellow ~ Vladimir breathes a massive stream of crimson red fire with a black outlining. It burns and also corrupts objects it burns along the way

Unholy Roar ~ Vladimir creates a deathly and bloodcurdling roar-like sound that can deafen nearby enemies and can possibly drop their morale and confidence

Devour/Repress Darkness ~ Vladimir can absorb darkness magic and overcorrupt it, transforming it into Doom energy. He can also repress darkness from his body if it begins to overwhelm him

Heart of Doom ~ Vladimir turns into a living body of Doom energy, augmenting his abilities two fold. The only setback is that overuse burns his skin.

Laissez Faire ~ Vladimir commands this one term, loosely meaning hands off. He emits a destructive force wall of Doom, pushing back enemies without harm. This does tear up the earth and causes collateral damage however (non-TFA ability)

Master Swordsman - As the name implies

Voice: Vladimir has a cold, merciless low voice. Even if he shows some sign of happiness his voice sounds the same. While using Heart of Doom his voice becomes smooth, soothing and even alluring to the ears.

Appearance(normal): Vladimir has long flowing red hair that resembles porcupine spikes, slightly tanned skin and
piercing cold red eyes. His body has a lean-build in perfect physical condition. It is covered in red markings that are the staple tribal tattoos of the Romanov bloodline. His teeth are polished white and his top canine teeth are sharper than normal humans. His fingers are like claws themselves, and can rend metal without assistance. He has a moderately tall body, being (6'4").

Vladimir doesn't don a shirt or anything to cover his chest. He proudly displays the Romanov bloodline marks, as he is the last Romanov and Necrosian. He dons black cargo pants and black combat boots. He wields a five foot sword with a wicked hilt and handle design. The blade is similar to the design of a nodachi

Appearance: Heart of Doom

Vladimir's body goes under a complete transformation, leaving him an outline of his body. Unrestrained Doom energy laps over, creating several layers of Doom energy and takes on a shroud that gives him the appearance of an elemental with a humanoid appearance. He has 7 layers in total, the last being the outer shell. As one breaks through the layers it becomes increasingly corrosive, the last one being able to melt steel and skin/flesh on contact.

History

[i]Vladimir Romanov wasn't born, but given life. Prior to gaining a body he was a gigantic mass of unstable magical energy too dark and ominous for any being to use. Soon after being given life he destroyed the group of wizards that gave him sentient life and invoked a spell that would make it impossible for him to be reverted back into a mass of mana. He spent his centuries writing a Grimiore of lost magical incantations and summoning spells of deities belonging to a lost ancient race of humans. He never finished it, as an army of Paladin Highlords confronted him at his hiding place within a remote mountain range.

He was sealed within a heavily chained black steel pot with twenty layers of Divine Seals, and was lost to history. He was unsealed and resealed within a massive statue containing eight other beings of different elements but of equal power levels. They were compacted into a human body, fueling the monk with extreme power.

It was until recently that after being dormant inside the monk's soul he surmised that the other beings were powerful elementals of the natural eight elements, each having their allotted time to use the body: 100 years. As the last elemental being passed on Vladimir Romanov took over the man, but due to the nature of his mana he can stay in the body permanently. He retained all the memories of the other beings and the time they used the body. His goal is to finish his Grimiore. [/code]


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Dark Knight Darvello

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PostSubject: Re: Super Action Bio Thread Go!   Wed Nov 14, 2012 9:49 pm

Name: Retasouhdal Adonis (Maiden Name: Spiriterra)
Nickname: Ret, Dal, The Legendary Half-Spirit, Princess (This one is no longer used)
Gender: Female
Age: Still looking 18 she has lived for over a millenium.
Marital Status: Widowed (But Is heavily interested in Vladimir Romanov)
Family: Daelead (Mana Spirit - Father - willingly changed self into a Spirit Shard) Molalli (Human - Mother - deceased) Kerfamk (Human - Foster Father - Serves as a general in an imperial army - deceased) Eralm (Elf - Foster Mother - Same rank as her husband in the same army - deceased), Asinoir Adonis (Human mage - Ex-Husband - Deceased), Lauren Adonis(1/4 Mana Spirit - Daughter), James Adonis (1/4 Mana Spirit - Son)
Race: Half-Spirit
Class/Occupation: Spirit Mage, Mana Spirits' General

Appearance:
Type: Humanoid
Height: 5'4''
Weight: 149lbs
Eyes: Rounded in shape with a lilac iris. The pupil looks like it shifts between a dark purple and black
Hair: Waist length and allowed to flow freely, her purple hair has a near silken touch.
Skin: Her skin is pale and unusually soft given her mother's family's past of being rough skinned (even for the women). Her upper arms and back bear a few scarcely noticeable scars from her past. There is an odd marking on the back of her hands. A mark that wraps itself around her uper arm marks her Spirit Pact with Asinoir and due to his demise now stays black.
Clothing/Armor She wears a leaf-green minidress (it falls to half way down her thighs) and opaque lime-green tights along with a sea-green sash around her waist. She also wears elbow-length silk gloves, to hide the marking, and a silver tiara keeps her hair out of her face. She also wears knee-high boots in a deep forest green. These boots are pointed and have a golden trim. On the occasion where she knows she'll have no choice but to fight shell replace it with lightweight platemail matching her normal clothing's colour scheme
Weapons: Frozen Light: With her father's spiritshard shattered she has replaced the SpiritSword with a much more dangerous Crystalline greatsword. While she can carry it anywhere, if it breaks she can only reform it in the Mana Spirit Plane. It's got the durability of a titanium blade forged in the style of proper samurai swords, yet it's shaped more like a hand-and-a-half sword.
Defensive Items: N/A
Extra Items: A small pendant that contains a picture of her parents together, with her at a single day old. It disappears when she unleashes her Spirit Form

Secondary Appearance: Spirit Form
Type: Humanoid
Height: unchanged
Weight: unchanged
Eyes: Still purple and rounded, but the whites have disappeared. If she's berserk the eyes will be darker.
Hair: Unchanged
Skin: Now the same colour as her hair, it also sports a thin layer of fur that acts as both armour and clothing. (just not being able to be removed of course) The scars are still visible as are the markings. The mark of the Spirit Pact is clearer on this form.
Clothing/Armor The ones she wears prior change into the fur (colour and all) Her boots also become the claws on her feet.
Weapons: Spirit Claws: Natural defenses that can retract much like a feline's own. While sharp and easy to control, she has a very reach with them. they are coloured a firey orange.
Frozen Light: With her father's spiritshard shattered she has replaced the SpiritSword with a much more dangerous Crystalline greatsword. While she can carry it anywhere, if it breaks she can only reform it in the Mana Spirit Plane. It's got the durability of a titanium blade forged in the style of proper samurai swords, yet it's shaped more like a hand-and-a-half sword.
Defensive Items: None.

Madness Blessing Form Appearance: (This form unlocks Water and, despite being unable to otherwise, Darkness spells that can also warp the foe's sanity, regardless of what Plane she's in. it can only be used in areas of Water or Ice element)
Type: Humanoid
Height: unchanged
Weight: unchanged
Eyes: Still purple and rounded, but the whites have disappeared.
Hair: Unchanged
Skin: Now the same colour as her hair, it also sports a thin layer of fur that acts as both armour and clothing. The fur has a blue, almost watery, tint to is and has the appearance of being made of scales. The scars are still visible as are the markings. The mark of the Spirit Pact is clearer on this form.
Clothing/Armor N/A
Weapons:
Spirit Claws: Natural defenses that can retract much like a feline's own. While sharp and easy to control, she has a very reach with them. They are coloured a firey orange.
Tentacles of Insanity: Similar in colour to her fur but covered in scales instead four of these extend out of her back to a length equal to twice her height. She's able to control them without trouble and they have the curious property of being able to withstand more damage that her limbs and will weaken any victim's grip on Sanity.
Defensive Items: None.

Chaos Blessing Form Appearance: (Chaotic/Maddened/Entropic/Feral) (This form unlocks Spells and Abilities of A chaotic nature. While they make look like they're aligned with Earth and Fire they are not of those elements at all. This form is used when she's in a place that is not aligned with Water or Ice.)
Type: Humanoid
Height: unchanged
Weight: unchanged
Eyes: Still purple and rounded, but the whites are now a burning red
Hair: Unchanged
Skin: Now the same colour as her hair, it also sports a thin layer of fur that acts as both armour and clothing. The fur has a red, almost firey, tint to is and has the appearance of being from lava. The scars are still visible as are the markings. The mark of the Spirit Pact is clearer on this form. She bears a pair of demonic wings, looking the same as the rest of her body, that have a unique edge. It's sharp only to foes. They can carry her through the air quicker than her Arcane Gliding.
Clothing/Armor N/A
Weapons:
Claws of Chaos: Longer, Stronger and sharper Spirit Claws that have no element to them, a closer look will show that the edges are jagged in a way that has no pattern to them.
Chaosbringer: This greatsword has a blade as long as she is high and looks to be made from lava, the handle made from a type of obsidian so strong that not even the greatest cutting edge can slice it. The edges are, like the Claws of Chaos jagged in a way that has no pattern at all. She can summon this blade to her hand if the God of Discord isn't using it.
Defensive Items: None.

Skills/Abilities:
Swipe wave: Using either her claws or Frozen Light, if her rake/slice missed a wave of light-based magic, of width equalling the length of her arm, shoots out in the direction of the foe.
Swordplay: While still not physically built for close combat she is skilled enough to give most swordsmen a run for their money.
Spirit Form: She embraces the Spirit half of herself to change her body. In doing so her magical power is magnified (without a magnified negative effect) and her most powerful spell is unlocked. She cannot hold this form for too long unless she is berserk, then she stays in the form until calm. She can keep this form indefinitely in the Mana Spirit Plane
Growing Chaos: Upon being defeated in Chaos Blessing Form the powers of Dicord at her command will restore her to full fighting capacity and unlock more dangerous powers. Cancelling the form and re-entering it reverts her back to Chaotic. This also means that if she goes berzerk in this form she will enter her most dangerous version of it. (Power levels from weakest to strongest: Chaotic -> Maddened -> Entropic -> Feral) This cannot send her from Entropic to Feral unless the defeat enrages her to the point of sending her berzerk.

Spells: The more she uses her spells the more likely it is her powers will send her berserk. However not using them for too long will also send her berserk. She also cannot cast the same spell twice in a row. Any spells marked with a * on each side can only be used in the Mana Spirit Plane
Fire Wave: She launches a ground hugging fireball that explodes upwards when near a foe. In Spirit Form The amount fired is doubled.
Heavenfall: Conjures a group of fireballs about 50ft above a foe and lets them drop. She can do this twice in Spirit Form. The fireballs explode on impact.
Pious Orbs: She condenses Light magic into five orbs that explode on impact then launches them all towards foes at once. She'll condense six in total and fire them in groups of three while in spirit form.
Flare Ball: She conjures balls of fire no bigger than her hand and fires them towards the foe. Can be easily dodged/deflected. She'll fire four total in normal and eight in Spirit Form over the same space of time (two seconds). Quite often she'll follow Pious Orbs up with this.
Infernoball: A three stage spell that requires charging up. While charging there'll be an incorporeal swirl of fire around her. When the charge is great enough to get to the next stage of the spell another swirl is added. If she releases the spell with one swirl around her she'll launch one (Two in canon in Spirit Form) small fireball that only goes twice her armspan away from her before exploding (unless it hits something along the way) The Fireball moves at high speed. With two swirls The fireball doubles in size and ponderously moves towards the nearest foe, exploding on contact with anything solid. With three swirls the Fireball doesn't change in size compared to the second stage but it's considerably faster and bounces off obstacles (including allies' bodies leaving them unharmed) lasting a whole half minute before exploding on it's own (should it not hit something along the way). It takes about 5 seconds between stages.
Burst: She causes an area of air to sponaniously combust, resulting in a small explosion. She causes a larger area to explode in Spirit Form. Often a Follow up for Fire Wave.
Light of Perfection: She creates a sphere of light around a foe before imploding it. The edges of the field (both inside and out) will replel even the lightest amount of physical force with immense force, enough to launch an average man onto his rear a foot away. She can conjure two of these at once, or one after the other in Spirit form and it is often a follow up for Flare Ball.
Light Blades: A Spirit Form only spell that she can only use if she isn't berserk. She gathers energy into her arms before flinging them out as larger and sharper versions of the Swipe Wave that curve towards a single target. The 'blades' are cresent chaped and move at high speeds. The more energy she gathers in her arms, the more blades she fires out, up to a maximum of six.
Healing Light: A light spell she recently finished alowing her to speed up the healing of minor wounds
*Frozen Light*: A spell that coalesces Light and Ice magic into her weapon of choice. (Details in the 'weapon' section)
*Ice balls*: Flash Freezing a 3in diamter ball of air into ice she uses it as a bludgeon, she'll follow up with two then three. They do not touch her hands, rather they are moved via telekenisis. Spirit Form makes the three balls of ice shatter on impact. (the ones that shatter are replaced unless it's on the third strike)
*Ice Shard*: She fires a large shard of ice at one foe. On contact it shatters and the shattered shards are then forced to home in on the victim. Spirit Form allows her to fire two at once.
*Baroblast*: Manipulating gravity she pulls loose material into a large ball above a foe's head then lets the world's gravity take over by letting it drop. She can do this twice in Spirit form only if she's berserk.
*Converging Jolt*: She conjures four sets of Lightning bolts to converge on her foe. While weak they are not affected by lightning rods of any kind. She does this twice in Spirit Form.
*Neptus Iratus*: She conjures three powerful yet brief blasts of stony brine beneath the foe. Six will be conjured in Spirit Form.
*Ventus Iratus*: She summons three small whirlwinds around herself then conbines them into one that blows around herself before using a blast of magic to collapse it. Anyone cought by the winds is blown around her and buffetted by debris before being launched away from her by the blasts. While able to deflect projectiles (non-magical ones just get pulled into the winds) from the side, ones coming from above or below are not stopped. In Spirit Form she can do this twice.
*Barrier*: A light and ice combination spell that forms a brief protective spherical barrier around her. Hitting it successfully will extend it's duration but weaken it.
*Barrier Payback*: Upon getting hit, she can shatter the barrier by blasting it outwards, the more damage the barrier has taken the more damage this spell dishes out.
*Shock Combustion*: Using both Energy and Fire magic she causes her foe to sponteneously combust. This is a Spirit Form only spell that cannot be used while berserk.
Arcane Gliding: A Spirit Form only spell. She can set aside a small amount of her magic output to allow her to glide without the need for extra appendages.
Curse-turned-blessing: Not many know of this ability and her family's females were cursed with it originally. She's turned it into a blessing. Unleashing this will alter her form depandant on the environment into one of her blessing forms. This unlocks various spells and abilities dependant on the form that cannot even be accessed outside of the forms. Both forms can only be cancelled by her. Only she knows exactly what is unlocked in these forms.
It is rumoured she has many more spells than this, but they have not yet been seen by many.

Weaknesses: She's easily overpowered in physical combat, being physically weak. Despite her slight resistance to magic she also has a weakness to darkness. She no longer fears anything but will never be able to go to war willingly again.

Personality: She's a very quiet female, and can get quite confused with her own feelings at times. Despite how she used to be, she has an unbridled hatred of anyone who has no abilities with magic. While berserk she acts like a complete psychopathic monster, growling instead of speaking and forgetting who friend or foe is. She has developed an affection for anything cute and furry that can talk. In recent times she has also shown that she has a very caring motherly side and a disdain for war. She despises those who betray another's heart.

History: Born to a Male Mana Spirit and a Female Human, Retasouhdal's life was set out to be a normal one. However a few weeks after her birth her mother was killed and her father, in a bid to protect her, sacrificed himself for her protection. However before he died he forcibly changed himself into a Spirit Shard and stayed with her, knowing his sword would be stuck where the mortal blow was struck until she came back with him to claim it.

She was then raised without knowledge of her spirit heritage by the man who killed her parents, Kerfamk, and was taught both swordplay and magic by her foster parents. When she was 15 she was drafted into the Imperial Army her parents served in and was taught that while there were people she had to kill around she was to act as naught but a weapon.

This persisted for two years until she defected and fled, unable to take the strain of warfare and the mental pain caused by her powers going wild. She, at this point, felt drawn to where the SpiritSword rested and, upon arrival, finally learned the truth about herself through a physical manifestation of her father, unknowingly projected by the Spirit Shard she'd been carrying with her (and refused to let go of). Next thing she remembers was the day later, with a spitting headache and a dead army around her, and her foster parents dying from claw wounds in various places, and also beyond healing. Moments later a portal appeared behind her... to the plane where her father's kin resided. She stayed there to learn how to properly focus her powers. While this time did nothing to alley her problems with them she gained a more tactical mind so that instead of sending them off at random she used them where and when needed. She, like her kin was kept appraised of the situation on LORE by Mana Spirits skilled at scrying and they were outraged at the genocide that had happend, to the point that, if they could, they would aim to destroy the entire population of that world to claim it as their own.

Retasouhdal had a different idea. She would be the fist of their wrath given that it was the same races of beings that had stolen her family from her and lied to her for her entire childhood. Her request granted she left the Plane, near the stronghold of a group known as the Chosen. With her mind set, She easily competed the test she was put through. She had what she needed, allies. She planned, not only to kill the traitors, but to install herself as LORE's monarch.

This plan went awry though as she and the Chosen were defeated however around that time she had met, and formed a pact with, Asinoir, her time with him bringing her greater joy than she thought possible. Not long after they were blessed with Fraternal twins whom were given the names James and Lauren. Appointed the general of the Chosen's combined armies she also took it upon herself to make sure both of her children could defend themselves as best they could (Despite Asinoir spoiling Lauren, to her Chagrin).

25 years after the Chosen's defeat she led and aided the Mana Spirits and Chosen on their return to LORE, the plans of the two combined armies now the same: Reverse the roles of the mages and non-mages and ensure that Mana stays in the world for good. However happiness did not stay in the Adonis household and she retired from war due to Asinoir's death, leaving the armies in James' care. Many tried to get her to return but she refused. War only reminded her of his death and she wanted no part in it.

It took five years for her heart to recover from it and through it all one man had helped her, Vladimir Romanov. In recent times she's been working on bringing his emotions back out. It was originally for his own good but her heart wants something more.
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Devil Hunter Silver

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PostSubject: Re: Super Action Bio Thread Go!   Fri Nov 16, 2012 9:35 pm

Name: My true name has been lost to the sands of time, but nowadays I am usually called Mira Magis.

Gender: I'm a female, don't worry.

Age: My body is locked at the age of 18 human years.

Race: I am a Human,... Right?

Skills and Abilities:

Wind Magic Manipulation: Useful thing for being really silent.

Fire Magic Manipulation: Great cover for escaping without being noticed.

Time Magic Manipulation: I am able of slowing down time and on rare occasions where I am at my full power I may be able of reversing it, going back to a point I want. But it cost a hellish amount of mana.

Soul Essence: I am able of channeling the essence of my soul, transforming my body and augmenting my magical powers.

Personality: I am quite friendly, unless you threaten anyone I love, in this case you become my mortal enemy instantly. Most times I am calm and slightly seductive, although I drop this mask if you manage to anger me. Oh, did I mention that I also like women? Although I like men more, I wouldn't deny a woman that wanted me...

Voice: My voice... Alluring, to say the least, though I try to keep that at a minimum most times since most weak-willed men fall prey to it easily. I have learned over the ages to completely control it, being able to sound really convincing when I disguise my voice.

Appearance(Normal): Describe myself? Kinda hard to, but I will try... I have a quite long brown hair that is almost waist length, dark-blue eyes. I have a slim body that reaches around 5'3" of height, slightly tanned skin, with a scar resembling a dragon's head on my right arm. My clothing is pretty simple, a purple shirt that gets slightly tighter around my breasts and that has a few runic drawings, a skirt going about half-way down my thighs that is of a purple slightly lighter than the one of my shirt and a pair of boots of a dark purple. I also have with me most times a silver longsword named Merondight, which I use to augment my powers and if physical combat becomes really needed.

Appearance(Transformed): When I transform my skin becomes grayish, my hair changes color to match it, although it simply floats instead of becoming flames like the one of my daughter, and golden flames surround my arms. My eyes become golden. Any and all clothes I have on myself become skin-tight and unable to be removed, changing color to match my skin.

Strengths: I have a good dominion over all the eight basic elements, and some practice in sword fighting.
Weaknesses: Physical blows, strong spells.

History: My father was a king, he wasn't too know since the islands he ruled were far away from any other pieces of land. But that didn't stop pirates from sacking our lands. They were never much ones, so they were easily repelled. But one day an army attacked. I never figured out why. All I know is that when they got to the castle nothing stopped them. They got to the tower where I lived and killed me. I took 5 or more with me, but in the end I died.

I thought it had all ended, but when I looked away from the path to Heaven, there was someone there, not someone dead, but not alive either. Her aura was of pure power. She offered me a second chance. I was young, and stubborn. She offered me eternal life, and power. I accepted. The only thing she asked was that I served her for all eternity. I stubornly accepted.

Sometimes she keeps me away from the world, but only when my wounds are too severe. Otherwise I stay. But if she has to take me away, she will only allow me to go back if there is something important going to happen.

(After a thousand years it's one XP)


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PostSubject: Re: Super Action Bio Thread Go!   Sat Nov 17, 2012 10:10 pm

Name: Trent Erund
Race: Human
Age: 22
Family: Mother- Kailyn Adonis Father- Drake Erund
Class: Battlemage – Proficient in sword fighting, hand to hand combat, and magic.

Appearance: Trent is very tall, topping out at 6'5”. His eyes are a blue color, like his father's. His hair is a light brown color. And his skin is tanned, and he is very muscular. His face is hardened and in a frown most of the time.

Abilities: He is proficient in magic, as well as sword fighting and hand to hand combat. Though he can heal minor wounds that are inflicted onto him or onto others. His magic is based solely around fire and energy. While his sword fighting and hand to hand are more refined. His sword fighting rivals even the greatest of swordsman, and hand to hand is a mix between two styles of fighting. It is a mix of Karate and fist fighting. Which is more lethal while he is wearing his custom made gauntlets.

Items: He owns a katana and broadsword mixture of a sword. He has enchanted it to burn the enemy on contact. He has a steel armor en laid with gold, silver, and has two emeralds implanted into his gauntlets. His gauntlets also include two rocks, so that when he snaps his fingers, enough sparks come out so that he can manipulate it for his magic. He also carries a pack, in which he has his gold, food, and other miscellaneous items.

Personality: He is very reliable, but very cold towards all but one. The only one he respects, or even cares for remotely is his father. This is because of the early death of his mother. He will only actually care for his loved ones. Since he has never had, nor ever wanted friends. Though if he does happen to make a friend or two, he will act on an impulse to try and protect them, giving up his life in the process if need be, or to take another life.

History: Trent was born from Drake Erund and Kailyn Adonis. Though his mother died shortly after child birth. He has nothing to remember her by, except for his father's stories of her, which he can't finish without breaking out into tears. He hopes to find some kind of memento to remember both of his parents by, so that he can remember them both, and their great deeds.

After he was born, he showed signs of being a great sword fighter, which he shattered the expectations for as a young child. He started to develop his magic at age seven. Almost naturally knowing how to use it. His father burst into tears when he learned that Trent could use magic. Not because he was ashamed, but because he was proud that his son had inherited the trait from his mother.

When Trent was older, he began a vigorous training. He learned to control his magic through sheer force of will, since there was no one to train him in the art. He soon learned the consequences of using magic too much, almost dieing from overuse. After, he vowed to himself that he would protect his friends (if he ever decided he wanted one) and family with his life. He knew that it would be the only righteous choice of life for the extreme gift he had gotten. And he waits, for evil groups and people in particular to arise, so that he can crush them for their wrongdoings.


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PostSubject: Re: Super Action Bio Thread Go!   Sat Nov 17, 2012 11:10 pm

Name: Ryuga Hiroku
Gender: Male
Race: Human
Age: 29

Class: Battlemage- He can only manipulate metals, minerals, and gems. Although he is able to manipulate the sizes and shapes completely, changing them with only a single thought.

Appearance: Ryuga is a generally tall person, topping out at 6'5”. His hair is a sandy brown and his eyes are a dark green, His skin is slightly tanned. He wears a set of embroidered clothes, and under a full set of chain mail.

Items: He carries around an enchanted sword with serrated edges. The sword is more of a katana, but has the length of a broadsword. The sword is enchanted to absorb energy of the person who gets struck with it. Not unlike an energy leach.

Defensive Items: He wears an obsidian bracelet, which in battle he can manipulate into the shape of a shield by using his metallomancy.

Personality: He has a cold personality, not caring for anyone except for when it includes his personal gain, and is not averse to being hired as a mercenary. When he fights, he is calm, cool, and collected, no matter the situation. Though he is cold on the outside, all he wants is peace and quiet, and for someone else to spend the rest of his life with. Though when angered he is a cruel, merciless, person. And won't stop until either he or his opponents are dead.
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PostSubject: Re: Super Action Bio Thread Go!   Sun Nov 18, 2012 5:00 am

Name: Garma Treshaland
Nickname: Chaos' bitch.
Gender: Female
Age: unknown
Race: Fallen Seraph
Alignment: Chaotic Evil
Class: Mistress of Discord (Using chaotic and destructive attacks she brings down a maelstrom of pain onto her foes)

Appearance: Voluptuous and dark she has a pair of jet black wings coming out of her back.
Eyes: Lava orange.
Hair: Hip-length and jet black it never gets in her way.
Skin: Dark skin bordering on white
Voice/Accent: medium-high pitched and chaotic.
Body Build: Slim, lithe, and a lot stronger than she appears. Her body is shaped more to charm than for combat, however.
Clothes: She doesn't wear any.

Weapons:
Chaosbringer: This greatsword has a blade as long as she is high and looks to be made from lava, the handle made from a type of obsidian so strong that not even the greatest cutting edge can slice it. The edges are, like the Claws of Chaos jagged in a way that has no pattern at all. She can summon this blade to her hand if the God of Discord isn't using it.
Entropic slicer: Chaosbringer's daughter-sword and the weapon Garma uses when Chaosbringer isn't available.
Extra Items: She has the wedding ring on her left ring finger.

Spells:
Darkflame Talon: She pulls fire around her arms to rend at the foe with three separate slices. The chaotic nature of this fire will make each swip hit multiple times.
Earthwave: She backflips in place to send a wave of searing flames at the foe. Sometimes she does this three times in succession.
Underblast: She forms a portal under her foe then strikes from below via it three times with an uppercut,
Darkflame Blast: She launces a fireball from her weapon or hands, often used up to four times in succession.
Earth's Pull: She dives towards the ground dragging nearby foes with her. Once this hits solid ground the ground around the impact point will launch upwards.
Discordant Stream: She gathers fire between her hands then looses it as a wide concentrated stream of Fire.
Anger of the Gods: She pull nearby foes towards her and then blasts them repeatedly with fire before launchignt hem away
Pillars of Fire: Slamming her weapon, or fist, into the ground she launches forward a wave of fire much larger and wider than Earthwave. She can then charge up for a second much more devastating one.

Abilities: Discord's Blessing: As the wife of the God of Discord she's granted strength enough to use Chaos' massive greatsord with one hand and it able to withstand blows that would topple a dragon without aid. However Harmonious magic has a boosted negative effect on her.
Weaknesses: She's extremely weak to both ice and harmonious magics, fearing the former, and she also has a bit of a short temper.

Personality: She's a fiery woman with a hatred of things being in order. While she openly flirt with people she's devoutly loyal to her husband and, regardless of what others may think, she has a kind side to her. She despises angels that have yet to fall and will often try to convince them into doing so to spite the gods she used to serve.
Goals: Destruction and fucking her divine husband, and she's open about both.
Family: Right now, her only living family is her husband
History: (To Be Added)
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PostSubject: Re: Super Action Bio Thread Go!   Mon Nov 19, 2012 10:32 pm

Name: Saiyn Mar Tear
Age: I have lived since before this form of Time. To the world I would appear as a young 24.
Race: True Drakei; before my greatest of crimes, our people were considered the equals of Dragons, being their caretakers while they served as our partners in combat. We were the original Dragon Riders.
Gender: Male
Alignment: After a long time spent in my own oppression, I have sought the liberating forces of Anarchy.
Class: I fight as a type of Templar, cancelling most magycks worked against me while wielding some small arcane power of my own.

Skills and Abilities:
Spell Canceller: Any force of magyck that contacts the blade of my sword is absorbed into the weapon. This drains some of my own energy, however, and cannot stop objects launched by arcane force.

Sinner’s Deliverance: Mostly used for showing off, I am able to project draconic wings of pure light from my back, though I can only fly for short periods in practical use. Still wondrous for ostentatious entries.

Shatter Flash: I am capable of, for a brief instant, moving at speeds imperceptible to the physical realm, allowing me to seemingly “teleport” a distance up to roughly six meters.

Aether Sight: My left eye is able to perceive the various energies of the world. Though this leaves it blind to the physical realm, I am able to see the ebb and flow of life and death energies in the atmosphere, giving me a sort of “second sight” with it.

Sword Sync: Due to the origins of my sword, I am in complete synchronization with its existence. As such, I am able to manipulate it without necessarily needing to hold it, though if it no part of it is within close proximity to my body the best I can do it recall it, and I can only manipulate it without contact for short bursts. This still leaves me capable of many tricks and strikes which would result in grievous injury to the wielder in other conditions.

Helmetia My greatest of powers. “Helm’s Reaver” requires a fairly lengthy incantation, usually taking about a minute to complete, but will severely drain, if not outright obliterate, any life within twenty feet of me which I identify as hostile.

Voice: When speaking in the tongues of humans, I am a low bass, my voice sounding as the voice of the earth itself. However, on the occasion I speak the tongues of my peoples, Draconic, my voice begins to reverberate and turn to a light, cheering tenor. Though the reason behind this escapes me.
Appearance: I am roughly six and a half feet in height, built like a true iron-clad knight of olden times with muscles of solid rock and broad, powerful limbs, causing my normal speed to seem somewhat slow and cumbersome in comparison to most Rogues or the like, though I be fleeter of foot than the average warrior. I am dressed neck to toe in armor, silver plates with blood-red chain at the joints and fingers. My face has been described in the past as strong and stony, seeming to be hewn from the mountains similar to that of a dwarf. I have wheat-colored hair that reaches to my brow and the bottom of my neck, and my right eye is a creamy hazel with pieces of honey-yellow interspersed within. My left eye, that of Aether Sight, is branded with an ancient curse, and is pure white; where the iris and pupil would be is a blood-red mark of Ouroborous, the serpent of eternity, perhaps as a constant reminder of my crime.

At my right shoulder rests the hilt of my sword, the Oshinada, the Divine Severer. The hilt is of a dragon and a serpent intertwined, with the Dragon’s head being an ornamental carving along the blade, the wings being the cross-guard, and the serpent’s mouth enclosed around the garnet of the pommel. The blade itself is five feet in length, and is normally a nearly translucent ruby red, though when absorbing magic it will slowly turn to a deep bloody-black and remain thus until the energy is discharged somehow.

On the occasion I stand at ease, I find myself constantly folding my arms across my chest and shifting my weight to one foot or the other. I’ve been told I cast a very grave, serious aura about myself at all times, and can be very intimidating when serious.

Personality:I think of myself as a decent person, compassionate to the woes of the downtrodden and vengeful of the oppressive. I’m extremely vindictive to wrongs done to the undeserving and to the idea that one can be greater than any through birthright.
Likes: I love many things draconic, be it works written in the language, things made in the likeness of dragons, things the dragons had made themselves, or even large lizards reminiscent of dragons. I also have a deep attachment to fairness, seeing equality as the end justified by all means. Kindhearted women, as well, are very capable of seizing my attention; all the more if they contain a particularly exotic trait.
Dislikes: The false justice dealt out time and again by the Orda, as well as the ruining of people by the decree of Fate. The slaughter of dragons, as well, is a point of contention with me, as my great crime has proven to me the effects of such on the world. There are many others, though if I were to list them all then we would be here for many more moons.

History: In the year 2034 of Demian Era, long before the Breaking and the birth of the world as it is now known, there stood the two kingdoms of Amenia and Spherian. Within Amenia, there was much in the way of peace and art; the citizens were all cheery and lighthearted, kind and empathetic. They were ruled gently and fairly by my kind, the Drakei, who were humans born with the souls of dragons, given long life and great skill in magic by that fact. Dragons and Drakei were practically brothers to each other, for there is a limited number of draconic souls in this world; Drakei are an important part of the cycle of rebirth to them.

I was one such Drakei, born to a farmer and his wife, who was destined to lead the land further into prosperity. I was given special privileges, good education, and a comfortable lifestyle. At the human age of seventeen, though my body had matured to be equal to a man in his prime, I was permitted to be part of that year’s Hatching, where Drakei would oversee the rebirth of dragons into the world as ancient souls in new flesh, and to be bonded to them as a caretaker and partner; a peacekeeper within Amenia.

However, I was to be special; to be singled out among the select few. The dragon that hatched into my care was all but unheard of; a bright, lunar silver, shimmering like the full moon on the depths of the ocean, and gifted with feathered wings of purest white instead of the typical webbing. The legends of the time foretold that whomsoever this dragon had been born to would become as a Messiah, saving the world from apocalypse.

That night, soldiers from Spherian, which had been driven into seething envy of Amenia’s peace and of the Drakei’s power, attacked the capital city where they lived with new, nigh unstoppable weapons made from special magitech; these weapons could tear through any armor, any wall, any number of bodies. A single touch spelled unconditional death. The other Drakei tried to stop them, but were all slain, and a magic was used on them that consumed their souls and destroyed them. The dragons, too, were mercilessly slaughtered when these tools caught them by surprise.

What else could I do? The people, the Drakei, and the dragons were all crying out to me, their supposed savior, for help. I could only think of one thing; an old fairy tale that had served as inspiration for the damnation of dragon hunting. It was said that one could forge an unstoppable force from the soul of a dragon, and an invincible armor from their scales. I, at that moment, did what no other Drakei would have dared to even think about.

I slaughtered the dragon to which I was bound. I broke it’s mind and stopped it’s heart, then tore it’s soul away from it’s body and moulded it, shaped it, forced it to bend to my will as the few living around me looked on in horror and disgust. I myself felt sick, wishing, no, praying that I would drop to my knees and be tortured to slow, agonizing death to absolve myself of this horrific crime. But I did not. I took my dragon’s soul, my partner’s soul, and moulded it into a sword of terrifying power. I took the scales of it’s body and fused them into my nigh-impregnable armor. And I took these two tools and put them to use, slaughtering the armies that Spherian has marshaled against us.

When all was done and said, I was branded as a traitor and the vilest of murderers by scorching the sign of the Eternal Serpent, Ouroboros, into my left eye. I was then exiled by the people and few surviving dragons, who immediately subjected the surviving Drakei to tortures and punishments unspeakable, making them into slaves as retribution for my dark deed. Since then, all Drakei have been punished for my one sin. For a thousand millennia, I wandered the world. I hardly noticed that the world had started to collapse, for the dragons had been the ones keeping the balance in check. I did not notice when the world broke. I did not care. It seemed that whatever higher power existed was determined to keep me alive forever, to suffer my own self-torture and drown in my guilt.

Strengths: My sword can cut through any material with enough effort, and will never bend or break to common stresses. My armor is nearly impossible to penetrate; cutting and piercing strikes can hardly harm me through it. Aether Sight allows me to foresee magical attacks to a degree. My Draconic soul grants me strength and vitality superior to humans, as well.
Weaknesses: My sword’s magical nullification properties greatly limits the amount magic I myself can use, and decreases my body’s natural resistance to it. My armor makes crushing wounds much more effective against me than even against flesh opponents, and does little against temperature or acceleration. I’m also known to suffer from bouts of sudden stress, causing me to hallucinate and lose focus.

(Optional) Character Theme Song: Disturbed - Indestructable
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PostSubject: Re: Super Action Bio Thread Go!   Fri Nov 23, 2012 12:41 pm

Name: Robin Krei
Gender: Female
Race: Human
Age: 22

Description: Robin is tall, but not insanely so, she is 6'2”. She is a woman of almost unparalleled beauty with sun bronzed skin, and has short, spiky blonde hair. Her eyes are an emerald green, and pierce into the souls of those whose eyes she meets. Her bust size is incredibly big, and her rear matches her front. She wears a tight fitting leather top, which reveals some of her breasts, and is slightly too small for her. Her pants are made of the same tight fitting material, and do the same for her body, making her look even more curved than she already is.

Personality: She is very flirtatious, not uncomfortable in any situation, and will not be shamed to use her body as a distraction to win a fight with both males or females. She is very warm hearted, and a loveable person in general. She is a fun loving person, and will not hesitate to be a lover to both men and women. She doesn't see sex as something sacred, using it mostly for her own personal gain, or for her own personal pleasure. When she kills, she doesn't see it as a pain for the other person, often ending it much quicker than most would, she sees it as a way to give them relief from excess pain they could receive from other assassins. She feels she is doing the victim a final kindness by ending it quickly.

Weapons: Two swords that she keeps in the sheaths on the outside of her thighs. They are short swords, but are often coated with an incurable poison to many, but she has found one of the only antidotes. The swords are made of pure steel for the blades, and a golden hilt. The hilt of these swords are embedded with many precious jewels, and would cost more than she has made in her lifetime if she had to buy them.

Defensive Items: She wears a Pendent that reflects most magical attacks, and that heals her over time.
This pendant is a golden necklace, and has an emerald embedded into the center.

Skills: She is a master of the deceit, often using her body to get close to her target. She is very proficient in fighting with her two swords, jumping in to attack, hitting them, and quickly retreating out of range if possible.

History: She was born in a small town, and raised by her parents to be an assassin. Her parents where the leaders of a guild that others would come to with their assassination business. She didn't let this darken her mood at all though, being the cheeriest person in her family. She had been sent on her first mission by her father, and only sent with a little vial of incurable poison, and a few other odds and ends. She was hired to kill a powerful and corrupt emperor. She had to first gain entry into his palace, but to do so she had to seduce the guards, which wasn't very hard. She merely drugged them while their attention was focused on her assets. After she had slipped by the guards, she had to stay hidden in the shadows to get to the kitchen, where she poisoned the meal that was made by his head chef, and made sure it only reached the emperor. When robin had finished her job and made sure that the emperor was dead, she raided the man's quarters afterwords, and stole the golden pendant, and her two swords. She soon found out that the items she took were close to priceless, and that the pendant was enchanted for the wearer's protection, and health.


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PostSubject: Re: Super Action Bio Thread Go!   Sat Nov 24, 2012 4:05 pm

Name: Araghast Vitiate
Notable Aliases: Asceret (former); Lord of Putrefaction (actual)
Gender: Male
Age: 27
Race: Nanite-enhanced human (a human enhanced using nanotechnology)
Moral Alignment: Lawful evil
Organisation/Guild/Alliance: Shadowscythe Lichlords




-Magical Specialization-

Spells:
[*] Abomination virus: Using his own mechanical skills, and knowledge of necromancy, Araghast can summon heavily deformed cyborgs.Sadly, this cyborgs are prone to overheating and thus, last only for a short period of time, however, they can be cooled down using water spells.
[*] Lightning: Using his body as a conductor,and a generator, Araghast can shoot lightnings from the tip of his fingers. They can be diverted by using another piece of metal, or by knocking Araghast out. (Sorry if it seems more mechanical than magical)
[*] Call of the Swarm: Calling a mix of flies and scarabs from his body, Araghast can make them either, explode near his enemies, use them as a distraction, or, to protect himself. HE can only do one of this things.
[*] Call of the Geist: Calling upon ectoplasm, and storing it inside his body, Araghast can summon various Geists to do his bidding. This can be exorcised, or Araghast can be forced to expel the energy.
Passive Auras: Touch of Asceret: CUrsed by his former master, Araghast
Years of Experience: Araghast learned under the Lich known as Asceret, whom was known for being a master in the creations of spells that weaved diseased and the undead, but he surpassed his master after a few years of studying with him, crafting many new spells. When the two worlds fused, he became a technopath, which allowed him to increase his already formidable abilities

Any Magical Items/Trinkets/Spell Books: Araghast posses the Heart of Asceret, the phylactery that keeps his master heart and spirit alive, it boosts Araghasts powers, and allows him to call his master back from the dead as a mindless thrall. Currently inside of Araghast's chest




-Additional Infrmation-

Name of Dragon/Mecha/Mechadragon: Asceret
Age: 10 years
Gender: Male

Model/Breed Asceret-Vitiate Dragon -a type of unique dragon whose breath can either rot, or corrupt his enemies-
Appearance: Asceret is mostly composed of metal plates grafted to his flesh in a painful process, but the few places where his scales show, they are of a beautiful emerald green, which are as razors coated in a estrange poison that can cause illusions. He has eight wings for a greater speed, and he has twisted claws, which are coated in the same kind of poison as his scales. His head is crowned by seven, wicked and twisted horns
Voice: Asceret speaks in a wicked, medium voice.

Dragon Magic/Mecha Weaponry/Mechadragon Armory:
[*] Skull Requiem: Asceret's armor is doted with skulls, which, can shoot small lasers made from necromantic energies.
[*] Flames of Rot: Asceret spews forth his dragon breath, but this one, instead of burning enemies, rots them. (notes, this would just burn other dragons, mechas and/or mechadragons as if it was acid)
[*] Twin Rail Cannons: Of all of Asceret's multiple stolen mecha parts, only two rail cannons mounted on his shoulder still work
Body Armor/Additional Hull/Reinforcing Plates: Various pieces of hulls from fallen mecha are grafted unto him, along with a cockpit which allows Araghast to synchronize with Asceret.
Marks/Vinyls/Rune Plating: Various runes of corruption and putrefaction

Personality: Dark, and wicked, Asceret likes to have direct intense fights, to revel in the feeling of blood in his claws
History: Araghast found the pieces of what would be Asceret in the basement of his former master's tower, along with a set of notes. Of the four years Araghast spent inside his tower, one of them was to improve his master designs and notes, and the other three where used to construct Asceret.

Additional Info:



-Personal Information-

Clothing/Armor: Various metal plates covering his body
Weapons: Self-generated, but he carries a scythe he made himself when he still was a student (It looks like Vae'Kan's reaper)

Appearance: Araghast is a tall, and thin person, his skin is covered by metal plates and several computers, from the few part were true skin shows, there is a diseased feel to it, and most of it is covered in pustules or open wounds , which are most of the times infected. He is bald
Voice: Cold, metallic, much like a computer, or it sounds as if flies were buzzing inside of him (imagine like if the buzz of the flies vibrated in such harmony and coordination as to make a voice)
Any Exceptional Talents: He is a technopath, one who can control machines naturally, he can also make weapons out of his body

Personality: Grim, silent. He has an obsession with experimentation, which comes from his days as a necromancer apprentice to his Lich master
Notable Traits: A scar that goes from the right shoulder to the right thigh. A lower jaw completely devoid of metal and skin. And a special mark in the form of a skull that glows when he is near other Lichlords.

History: Taken at the age of 20 by the Lich Asceret, Araghast Vitiate quickly absorbed everything that his master taught him, spending restless nights inside his master vast library complex, a library that took hundred of years to fill, a library he had completely read after a year of arriving. By the second year, the prodigy had learned everything his master taught him, and was aware that his master had grown afraid of him, and that he planned to murder him. By the third year, the child had killed and successfully impersonated his master. During the next four years, in which the two worlds fused, he locked himself inside his tower, but one day, he appeared in the headquarters of the Shadowscythe Lichlords atop a vicious dracolich which he dubbed, rather ironically, Asceret.
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