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Riprose
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Mon Aug 12, 2013 11:52 pm

Name: Emiel Whistren
Age: 24
Race: Telkarie. They're humanoids with rabbit's ears and a cotton ball tail. The females are numerous and lustful, with the only one male being born every hundred years. If the male is adventurous and free spirited, the females either settle for other races until a new male is born, or merge with another Telkarie community. Special abilities include extremely quick reflexes, increased agility, physical attractiveness, and night vision.
Gender: Male
Moral Alignment: Chaotic Good
Occupation: Treasure hunter, spy, mercenary.

Skills and Abilities: A master at manipulating water, he can use it to fashion weapons, as well as manipulate someone's blood and take control of their limbs. He is highly resistant to poisons and mind affecting drugs. His most notable ability though, is the ability to verbally copy any noise he hears. It has yet to be seen if this is magical or just because he is a genius, but he is well aware of his ability and uses it to his full advantage.

Spells: Master of water magic.

Voice: If not mimicking something, it is a deep and light hearted baritone, resonating from somewhere in the throat. It is rarely filled with anger or sadness, and you can tell by just listening to it that the man is happy to be alive.
Appearance: Emiel stands at 6 foot 3 inches, with a broad chest and tanned, unmarked skin. His eyes are a deep green, with overly large irises. His nose is short and rounded, with thin lips and dazzling white teeth. His hair is long and unkempt, a deep brown color. His ears are brown as well, long and floppy, just a little lighter shade than his hair. His tail is white and puffy, sticking out of the back of his jeans. He wears blue jeans, a pair black, military grade combat boots, a tight white t-shirt, and a brown leather jacket over top of his abdomen. His belt holds a hollowed out horn containing water, a holster for his revolver, and an enchanted pouch that holds just about everything he could need.

Personality: Emiel is, for lack of a better word, joyous. He is happy to be alive, every minute of every day. He lives to fill the down trodden and sorrowful with new hope, and it is an insane man who tries to squash his good mood. He prides himself in a cheerful disposition and unflinching steadfastness in even the most hopeless situations. He thrives on adventure and danger, and is the best when he is free and surrounded by seedy individuals and the presence of lust and greed.
Likes: Deep dungeons, danger, large piles of gold, a persistent woman, the feel of a large gun in his hand.
Dislikes: People attempting to drug him, losing a friend, injuries, spilling his own blood.

History: He was born to the hundred year cycle, leaving when he came of age. He made his way as a pirate for four years, leaving the large sky ship to make his fortune on ground at the age of twenty. He became a treasure hunter, delving into deep dungeons and exploring, finding many artifacts and crossing the paths of many native species. His life took a twist when he hired himself as a spy to a small nation to the south, working for a few years but finally leaving without a trace after the nation was invaded and burned to the ground. He now works as a mercenary, taking on a partner who he's travelled with for a while and gotten to know pretty well, speaking on business terms.

Strengths: Water magic, damn accurate with a gun, fast, quick reflexes, fuckin' sexy.
Weaknesses: Oblivious to sadness on his own part, a little overwhelming, a little greedy, sex crazed, just like most of his race.

Character Theme Song: http://www.youtube.com/watch?v=Zm8xIo_2Aok
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Sat Aug 31, 2013 10:33 pm

Name: Ako TsoDom
Age: 17
Race: Half angel/half human
Gender: Female
Moral Alignment: Chaotic good
Occupation: Fallen Paladin, Mercenary

Skills and Abilities:

Expert with one handed hammer (she keeps two, one is small and very light for use at night)

Expert with Heater shield

Highly increased strength

Increased perception of spiritual things

Has little formal training in hand to hand combat, but is a naturally skilled brawler

Also is able to use her wings for a boost while jumping, between the wings and her increased strength she can jump up to four or five times her own hight.


Spells:

Commanding voice: With effort Ako can force a weaker mind to succumb to her will

Light: Highly developed power over light

Creation magic: Ako has only limited knowledge in this area



Voice: Small, slightly high pitched, and quiet, unless she is using commanding voice, in which case it becomes a little deeper and very loud

Appearance: Ako is small 5 foot even and 100 lbs. She has pitch black wings with blue highlights, they fold against her back so that they are easily concealed by clothing (she can glide from high up but can not fly at all) She has very long pitch black hair that hangs straight and loose, and black eyes. She has full red lips, and her skin is so pale it is nearly translucent. She wears a bright red wool coat that goes to her mid thighs with a hood that makes it hard to see most of her face and her hair hangs out in loose strands, under the coat is a black shirt and knee length pants-skirt beneath. She wears no armor. She also has a thin but very visible scar running from her above her left eye down to just above the left corner of her mouth.

Personality: Ako is very quiet, and very serious. She has a lot of repressed anger though she rarely shows it due to her tremendous self-control. She is kind and compassionate though it does not always show on the surface. She believes in doing good, but unlike most trained as paladins she believes that good should be accomplished by almost any means necessary, however she does not hold to the idea of the needs of the many outweighs the needs of the few. She holds that she will help everyone or no one.

Likes: Ako is very fond of children. So much so that they have been used successfully against her in the past. She also enjoys a fight with someone evenly matched with her. She cares little for food but loves ale and will outdrink most men twice her size.

Dislikes: All evil (obviously) All undead and those that practice necromancy. She also hates black birds of any kind and will have an alarmingly violent reaction to them.

History: Ako's father was a human paladin and her mother an angel that only visited him once. Her mother gave birth to her and left her with her father to be raised. She was born with pure white skin, eyes, and hair. He was a quiet but caring father. He trained her as a paladin and due to her being the only half angel in the Order, she quickly surpassed most of the other paladins in strength and power. He raised her to use her angelic gifts for the good of others and to always do the right thing no matter what. She took both these lessons to heart, so much so that when she was 16 she turned against the Order when they sentence a man to death, whom she believed to be innocent. She stood in front of the man and fought off three grown paladins in an attempt to defend him. The head of the Order was far more powerful than she though, and he attempted to strip her of her powers. He failed, but in the attempt she was greatly weakened (temporarily) and her hair and eyes were turned pitch black. The man was killed, along with her father when he attempted to come to her aid. Ako was excommunicated and exiled from her beautiful island homeland in Elbeton. She also has suffered from ornithophobia (fear of birds, black birds only in her case) her entire life.

Strengths:Physically dominates most in close quarters, is MUCH more powerful in daylight, has a commanding presence despite her small stature

Weaknesses: Much less powerful at night almost to the point of being a normal human though she is still a skilled fighter, easily gives in if a childs life is threatened, will go into a blind panic if she sees a black bird (as in cowers in fear and cries uncontrolably)

Character Theme Song: Bombtrack by Rage against the machine


Spoiler:
 
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Wed Sep 04, 2013 10:53 pm

Name: Omar Alduine
Age: 22
Race: Depends what he needs or wants, though his original race is Metalian, a race of shape shifting metalloid creatures.
Gender: Male, mostly.
Moral Alignment: Chaotic Good
Occupation: Spy, assassin, mercenary.

Skills and Abilities: Just like every Melanien, Omar can take the form of any person he comes into physical contact with. The form acts as a shell around his metal form, being able to be chipped away and destroyed. He has more endurance and strength then the normal human, as well as infrared vision and a mostly weapon proof skin. He is well versed in alchemy, as well as the healing properties of different plants and herbs. His strongest ability is his ability to imitate voices and act. This natural acting ability allows him to not only assume the appearance of a person, but assume their role and identity as well.

Spells: No spells except a few cantrips to be used around the house.

Voice: Depending which form he's in, it can range from a deep bass, to a high tenor.
Appearance: His forms very, though his original form is not an uncommon one among his people. His skin is a dull, reflective metallic color, the shining red eyes a stark contrast in his face. He stands about 5' 8" in his normal form, weighing about 240 pounds due to his metalloid body. He has no hair on his entire body, having smooth, unmarked steel for skin. In most all forms he wears the same clothing, a white sleeveless wool tunic with leather pants and well worn leather boats. A heavy cloak and hood completes the ensemble, and he prefers to keep it on, no matter what disguise he needs.

Personality: Omar is a no nonsense worker. When he gets a job, he won't let anything get in his way or distract him from his job. He will do anything to get the job done, and the only higher priority than the completion of his job is his own survival. Very little can distract him, let alone stop him from completing a job and returning paid from a happy employer. He dislikes seeing himself as a Metalian, and therefore keeps his shell for however long he can.
Likes: Getting paid, alchemy, a job well done
Dislikes: His face, arrogance, distractions.

History: Metalians are secretive, and don't reveal their history easily. He has yet to tell anyone about where he came from or how he got here.

Strengths: Shape shifter, enhanced endurance, speed, and strength, master con man.
Weaknesses: Not trained in combat, hates his natural form, narrow minded.

Character Theme Song: Radioactive by Imagine Dragons
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Fri Sep 13, 2013 5:22 pm

Name: Noa Nao

Age: 18

Race: Varcolac

Gender: M

Moral Alignment: Chaotic evil

Occupation: Mercenary, adventurer

Skills and Abilities: Noa is significantly faster and stronger than an average human. He can take on the form of a dragon-like creature and devour large objects quickly (including people). He can also cause an eclipse (but not at will) by falling into a deep sleep and his spirit will leave his body and attempt to devour the moon pushing it in front of the sun - if he is moved too far while sleeping, he will never wake up because his spirit will not search far for his body. He can also partially transform, giving him dragon-like scales which are very strong and razor sharp claws. He carries a long red thread wrapped all the way from his wrist to his shoulder, he keeps it covered with a leather sleeve because if it is broke he will be sucked into the sky and lost among the stars.

Spells: Can perform many small but very odd spells, such as attaching his spirit to another person's spirit and sapping their strength, releasing his own spirit to devour the moon (has no control of this), and shapeshiting into a dog, dragon, or wraith-like being.


Voice: Childish but with creepy undertone (like other voices inside him are whispering whatever he says)

Appearance:
Spoiler:
 
He is about 5' 2" and 110 lbs but very well muscled (not big but hard and strong) His eyes are black with gray rorschach like designs in his pupils.
dragon form:
 

Personality: Hyper, wild and un-tamable, he actively looks for danger and is the type that will (if the situation calls for it) dive into an active volcano to accomplish his mission, without first making a plan on how to survive (but somehow still survives usually through badassery)

Likes: Always changing likes and dislikes, one day he loves a person, the next he may consider them his arch nemesis. Same gos for food or anything else.

Dislikes: see likes.

History: Noa is the product of a dragon mating with the spirit of a human. He is one of a kind as far as he knows. He has spent most of his life wandering, living a very chaotic life full of strange adventures. He is often visited by one of his parents with instructions on where to find adventure. They often manipulate him for their own gain, but he allows it because he thrives off of danger. He has seen many strange places that most do not even know exist. He has been to the moon (in spirit) and to hell (also in spirit.) When he was 10 years old he fell asleep in a carriage and was taken too far from where his spirit left his body. He stayed asleep for nearly a week while everyone thought he was dead, he only awoke when his body was being transferred to a graveyard and passed close to where his spirit left him. During that time there was an eclipse that grew more and more bloody red and violent as time went by. (Because his spirit was struggling to devour the moon).

Strengths: Very strong and fast, very unpredictable, difficult to kill even if severely injured

Weaknesses: Narcolepsy (can fall asleep even in the middle of a fight) The thread on his arm must stay in one piece or he will be done for, too willing to throw himself into impossible situations. Taking on the dragon shape leaves him very drained and greatly increases his chances of falling asleep so he only uses it in extreme situations.

Character Theme Song: Baby your a rich man by the Beatles
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Thu Jul 31, 2014 6:40 pm

Well, since Rip brought this back from death, and he approved it, I'm going to post my bio.

Name: Fenni Hargrimsson
Age: 86
Race: Dwarf
Gender: Male
Moral Alignment: Chaotic Neutral
Occupation: Mercenary/Former Soldier

Skills and Abilities: He's an expert at melee combat, primarily with axes, swords, and hammers. He's also a master smith, with the capability to create nearly anything with the proper tools. He's also capable of spotting weaknesses in building structures, but only those underground.

Spells: N/A

Voice: A deep, gravelly voice, strong-sounding and loud.
Appearance: Fenni is short, no taller than the waist of a human, but he is muscular and fit. He has long black hair, and a large, full beard that he prides himself on. What little of his face is visible is riddled with scars of all kinds. He wears a suit of dwarven-made platemail armor, and wields a dwarven battle-axe.

Personality: Very gruff and to-the-point. He rarely jokes outside of sarcasm or at another's expense, and avoids lying unless absolutely necessary. He treats honor as a way of life, and takes any insults very personally. He's been known to challenge his insulters to a duel of first blood, none of which he's lost.
Likes: Fighting, ale, meat, smithing, and singing dwarven songs in traditional dwarven.
Dislikes: Elves(Arrogant, too-tall, pointy-eared bastards.), human alcohol, Human music.

History: IC reveal

Strengths: Melee combat.
Weaknesses: Ranged combat, magical combat, social situations, and pretty much anything not melee combat.
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Tue Aug 12, 2014 4:50 pm

Name: Jakaline Furrfist
Nickname: Call me Jakal, if ye know what's good fer ya.
Gender: Male
Age: 254 years old, and stay off my lawn.....damn kids.
Marital Status: Single. My wife is dead, thanks for reminding me.
Sexuality: I said wife didn't I? Goddamnit, inattentive little shits.....
Family: Mah family's dead, ter be honest. All 'cept that one grandkid......
Race: Dwarf, ya blind shit! Look down, damn you! By Clanggedin's Beard, never met someone who would look over me like that! I'm also a werewolf, and if ye stick around for the moon, or make me mad, I'll show ye firsthand what we wolfmen look like.

Appearance: Appearance? You can damn well see me, can't ye? A bit scarred I might be, but I've still got plenty of fight in me. And do go making any short jokes, I'm 5' 2", weigh 158 pounds, all muscle. I'm bald, if you couldn't tell, white beard down to my knees. And, if ye hadn't noticed, I only have one eye. The patch is pure gold, set into mah skull. The remaining eye is grey. I wear chainmail, mithral. Carry a dwarven war axe, made it myself actually. Blind little shit....

Height: 5' 2", and don't be makin' no short jokes if ye know what's good for ye. 6' as a werewolf.
Weight: 158 pounds. Stout I am. 264 as a werewolf, ripplin' wall of muscle.
Eyes: Missin' one, if ye hadn't noticed. The patch be pure gold, set into my skull. The other is grey.
Hair: Hair, I'm bald, ya blind shit. My beard is white, growing to my knees.
Skin: Scarred as hell, all over my body. Little pale, even for a dwarf, and a wee bit thinner then it used to be.
Clothing/Armor: Chainmail armor, made of mithril. Chain Shirt and greaves, leather gloves cloth pants, and leather boots.
Weapons: My home forged dwarven war axe, made out of red hot steel, as well as some ‘splosives I whipped up in mah spare time.
Defensive Items: My thick skull, and maybe yer lifeless corpse if need be. Ye be surprised how well somethings can protect ye in the field.
Extra Items: I like to carry round some of them precious metals, like gold an' silver an' bronze. Well as a few gems. Don't have to worry much about thieves as I'm not that helpless at night, if ye get my meanin'. Some clothes, too, just incase I need ter look nice fer somethin' or other. I also carry around with me a few forgin' type things, if ya understand, and a few tools for weapon care. All these are wrapped up nice in mah backpack.

Skills/Abilities: Huntin', armor and weapon care, explosives, yellin', cussin', drinkin'. Best things in life, yer know? I'm a blacksmith, as well as a good hunter thanks ter mah wolf side. Always had a penchant fer explosives. The last three come with bein' a dwarf. I'm also not bad in a fight, and am still pretty quick in mah old age.

Weaknesses: Oh, just the usual. Silver, poison. Not very good against or with magic either, to tell ye the trut- well wait, the hell am I tellin' ye this fer?

Personality: Well, I know I'm not the most pleasant soul on the planet, but hey, I've dealt with a lot o' idiots in mah time, and damnit, I'm old, I'll be grumpy if I damn well please. I'll tell ye though, I got a soft spot fer children. And you always defend yer honor boy. Nuthin' more important than a dwarve's honor. And always, always be respectable to women and those of a higher stature than yerself, unless they don't deserve it.

History: My throat's dry from talkin', and it brings up bad memories. Maybe I'll tell ye one day, if ye aren’t one of them annoying, let’s-talk-’bout-errything types, that is.
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Wed Aug 13, 2014 8:21 pm

Name: Zerah "Faust" Nicholson
Age: 27
Race: Enhanced Human
Gender: Male
Moral Alignment: True Neutral | Just Doesn't Care
Occupation: Mercenary for Hire

Skills and Abilities: Supernatural Agility | Supernatural Athleticism | Supernatural Combat | Supernatural Dexterity | Supernatural Endurance | Supernatural Stamina | Enhanced Strength

Spells: Ice Manipulation | Ice Embodiment (as a mode of defense)

Images of certain spells:
 

Voice: Grown and sorta rough around the edges
Appearance:




Zerah is unlike any human to have graced the soil that is earth. He stands at the impressive, but massive height of twelve feet and eight inches. He manages to keep a rather muscular physique. Not much else is recorded of Zerah, as none has any current statistics on his present physical body

Personality: The Enemy Within
Likes: Ice cream | cold things
Dislikes: Intense heat | spicy foods

History: T.B.A

Strengths: *see skills*
Weaknesses: Magma Manipulation

Character Theme Song:


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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Sun Aug 17, 2014 12:54 am

Name: Ace Zendallous
Age: 102
Race: Witch
Gender: Female
Moral Alignment: Chaotic Neutral, sometimes evil
Occupation: Assassin, theif

Skills and Abilities: She has the ability to control water, she is also very stealthy, and control those around her.


Voice: The voice of  true badass
Appearance:  [Ace

Personality: Kind of a smartass. She's a bit hard to get along with, but she has a soft spot when you finally get to it. But also has quite the dark side.
Likes: Any other race other than witches.
Dislikes: Other witches, she cannot stand them and their snobby attitudes.  

History: Will be revealed in IC

Strengths: Her knowledge, her magic.
Weaknesses: Her past.

Character Theme Song:
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Wed Aug 27, 2014 3:33 pm

Spoiler:
 
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Tue Sep 02, 2014 11:37 pm

Name: Ako Tsodom (new and improved)

Age: 21

Race: Gnome

Gender: Female

Moral Alignment: Chaotic evil

Occupation: Mercenary, thief

Skills and Abilities: Ako is incredibly stealthy. This is not due to any magic or anything supernatural, it is only due to her small size, natural skill, and years of practice. She can move without making any sound and is an expert at remaining unseen. She can do all of this with no enhancement, though she does use spells and items to further enhance her skills.

She is skilled with throwing daggers and small throwing axes.

She is also a skilled knife fighter and is capable in hand to hand if necessary.

As a gnome she is several times stronger than a human man and can run as fast as 40 mph on an open stretch.

Spells: She has some limited ability with earth and nature based spells. Most of these are use in subtle ways to enhance her stealth or for healing. In an absolute emergency she can call upon one or two offensive earth spells.

Voice: High pitched but not as much as many gnomes.

Appearance: Ako is just under three feet tall and weighs very little. She has a small but shapely body. Unlike the way most picture a gnome, they do not have the body of a human with dwarfism. In fact they look mostly like a completely proportionate human, only much shorter and with pointy ears. Her face is a pleasant olive tone with freckles on her cheeks. She has a cute button nose and full red lips. Her hair is kept in long messy dreadlocks with randomly colored strings binding various ends.

She wears many different outfits, though she usually loose fitting pants and small skirts. He favorite color is orange.  



Personality: Ako is sassy. She is very sarcastic and a smartass most of the time. She is not entirely offensive or overly aggressive, but she likes to push peoples buttons sometimes. She does not take grief from anyone though and almost always speaks her mind. Sometimes she seems to have no filter between her brain and her mouth, but she is usually well aware of what she is saying and means what she says.

Her only serious hotbutton is the heart shaped flask worn on a chain around her neck. Its contents are for her eyes only and asking about it will often earn an unpleasant reaction.

Likes: Shiny things.

Dislikes: Authorities. Being tied or pinned down tends to make her very panicky.

History: Ako never knew her parents and still does not know anything about where she came from before being picked up at the edge of a forest by a gang of thieves. Her earliest memory is being surrounded by s few dozen people dressed in gagged clothes. They were almost all drunk and several were fighting or fornicating right in front of everyone. One in particular was looking her over and talking about how useful she would be.
For the next few years Ako was trained up as a pickpocket and petty thief. She learned to lie and cheat and most of all steal for her meals. She learned to fight the had way, and she has several rather nasty scars to prove it. It was not long before her skill in thievery was noticed and she was recruited to work with a gang of mercenaries.
From them she increased her fighting skills greatly. She became deadly and even occasionally took jobs as an assassin, though she preferred the work of a thief.

Strengths: Stealth, deception, and quick lethal attacks.

Weaknesses: Ako becomes less effective in a fight if she is forced to drag it on for an extended period. This is why she always gos for the fast kill.
She is also severely claustrophobic.
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Sat Aug 22, 2015 11:20 pm

Name: Angel Lovelace
Age: 22
Race: Human, because underdog for the wiiinnnn!
Gender: Female
Moral Alignment: Good for now. (may be neutral or chaotic good)
Occupation: As of now undecided

Skills and Abilities: Angel is skilled with a variety of weapons and fighting styles. She tries to switch it up a lot so she won't be too predictable, however. Her instinct to help is strong, but she also knows when she is in over her head--so is balanced a skill? She's nimble, and can take care of herself in a fight. Also has some medical knowledge. If I conjure up more, I'll post it. For now I wanna get this out. :)

Spells: Her looks. No, just kidding. None.

Voice: A tad high, but more in the cute affect, not the annoying. So not low, but not TOO high in the high-pitched.
Appearance: Angel is only 5'3, with full black hair that comes to the small of her back and golden-brown eyes. She has an hour glass shape, just with a slightly more busty top half and decent thighs. Her skin is more pale, with a pretty flush of peachy color. Her attire will more or less depend on what our setting is. :3 Also, she has a tattoo of a cage on her left collarbone with a bar broken and a little feather at its bottom, and on her right there is a tattoo of a bird is flight (both are smaller tattoos).

Personality: Angel is sarcastic in a way that is also sometimes funny. She tries not to be too serious, saving that for more dire situations if she can. She's actually quite sweet, though to certain people she makes a point not to show this side and instead can come off a little cold. Her will is strong, making Angel strong, but when it comes to it, she definitely is the type to become freaked out or distressed emotionally.
Likes: The color purple,
Dislikes: Deep bodies of water, knives, people who purposely hurt others for amusement. The color yellow. Roses.

History: Bullets it is for now CX
-She doesn't like knives because when she was 18, she was caught trying to help a young boy escape from an abusive family and was essentially tortured by the young boy's father for it, because he was past the point of angry at that point anyway about his son and had temperament issues
-Roses remind her of her sister, who passed away when she was only 14. Angel's parents are still alive and well, however--she just has her own place.
-I'm like really lazy and actually sleepy so more late, love <3

Strengths: Willpower, nimbleness, ability to talk through some situations
Weaknesses: Angel isn't a strong swimmer. She also gets antsy around needles or knives (more so ones directed to being used to harm her, since she does use them as weapons from time to time). Her sense of wanting to help people, too, can sometimes be a weakness, as she will allow herself harm before the other person is hurt.

Character Theme Song:
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Sun Aug 23, 2015 11:18 pm

Name: Boomy
Age: 140 That's middle aged for a dwarf right?
Race: Dwarf
Gender: Male
Moral Alignment: Chaotic Nuetral
Occupation: Mercenary Arch mage

Skills and Abilities: As a dwarf Boomy has night vision. He is also a talented craftsman with both stone and metal. He is a shrewd businessman and skilled at appraisals (he would dominate fantasy era The Price is Right). AS a dwarf he is stocky, strong and hard to move when he doesn’t want to be moved.  He is a excavation and demolitions expert.

Spells:
Sonic Clap: He can make a large cone shaped explosion by clapping his hands.
Ground Stomp: He can send out a large explosive shockwave by stomping his feet.
Holy Hand grenade: He can make a large sphere of magic energy to throw. It then explodes.
Magic exploding shotgun: fire a volley of exploding balls of energy in a spread pattern. He has some control over the tightness of the spread.
Magic Missile: perfect accuracy and explosions? Yes Please.
Magic Missile Barrage: Like magic missile, but with more EXPLOSIONS!
Magic Exploding cannon pinball: Boomy rolls into a ball and propels his body by the power of explosions. When hitting a target or another hard surface like a wall he bounces off after exploding violently.
Blast armor: protect Boomy  from all explosive damage.
Instant Beard: can be used to re-grow any lost or damaged hair, usually facial hair.
Voice:Deep, loud and boisterous. Like thunder come to life.
Appearance: He is a dwarf. He looks just like every other dwarf. He is a few inches shy of five feet and a stone or two short of 200 lbs.  He is a thick swanky beard and mustache. It's  hard to tell where the hair on his head ends and that on his face begins. It grows in thick like a lion's mane and is black as coal.  His eyes are a pale blue. His noise is bulbous his forehead is huge, it's hard to make out the rest of his face under all the hair. His skin is tan and has many creases and folds in it. As a mage he wears long flowing blue robes. As a dwarf he wears steel chain mail over it as well as metal greaves and gauntlets.

Personality: Confrontational, boastful, gluttonous, loud.
Likes:Explosions, Food, explosions, alcohol, wenches, explosions, drinking songs, gold, oh and explosions.
Dislikes:things not exploding, being broke, being hungry, being sober, awkward silences, elves, things not exploding.

History:One day Boomy made an epic conclusion by combining two universal truths. All good wizards have epic beards, and dwarves have the most epic beards of all. Therefore dwarves had the potential to become the greatest wizards of all, so that's what he decided to do with his life.

Strengths: Insane damage output. He is hard to capture or restrain.
Weaknesses: He moves pretty slow when not pinballing. He can't see where he is going while pinballing. Excessive boozing takes a heavy toll on his dexterity. His liver could fail at any moment.

Character Theme Song:
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Sun Jan 03, 2016 2:27 am

Name: Gadrin the Lonely, Gadrin the Hermit, Gadrin Silvertongue, Gadrin the Elemental, Gadrin the Teacher, or, simply, Gadrin.

Age/Race/Gender: 29/Human/Male

Physical Appearance: Gadrin stands at 5'6", short, stocky, and compact, his chest and arms barreled in pleasant fat and hard muscle. His skin is tan, and scarred in quite a few places. A large, thick, and overgrown brown beard covers much of his face. Two bright blue eyes sparkle with clever, seemingly ancient wisdom, even though their face is in the prime of his adulthood. His arms, back, and chest are scarred in many places, but all are silver, faint, and do very little to add any ugliness to his body. Gadrin's teeth are white, which is apparent, given the many grins he shows to those who encounter him in good nature. His hair has grown down to his shoulders, and with no one to tame it, has become thick, tangled, and mane-like in appearance. His hands are rough, calloused, and hard, resembling leather, but are gentle, skilled, and clever.

Armor/Clothing: Gadrin normally wears cloth robes, or pants and shirts made of the same material. He forgoes armor, not trusting his safety to sun dried dead skin, or the wares of men's hammers. His robes range from dirty brown to light blue, as do his other clothes, all in the same colors. Some are patched with odd material, and carefully sewn to near perfection. A few things remain standard on each and every outfit, though. Firstly, he wears a rough leather belt, pouches hanging off it as it circles his waist, used more for storage than to hold his pants up. Next, a crown made of holly upon his head, covered with leaves and berries, with a pointy grey hat atop that, much akin to those often associated with wizards. He carries a satchel around his shoulder at all times, and inside are innumerable things, so many, in fact, that it seems the bag is bottomless, the vast number of items it carries, from books, to string, to bandages and more. Lastly is his cloak, made out of the hide of a large grizzly bear, the teeth still intact and the head acting as a hood.

Weapons: Gadrin carries only a knife on his belt, made from the bone of bear, but this is a tool, not a weapon like many would believe. Instead, he utilizes his one true talent to protect himself. In three of the pouches on his belt lie iron, lead, and silver, all of which act as quite potent weapons, given the command, name, and the power of his arms behind them. He can form them into gauntlets, blades, axes, even maces, but does so only in self defense. The amount matters not; the bit he carries answers his call readily.

Other Items: Gadrin carries a number of items in his satchel, ranging from frying pans to first aid equipment to books to personal journals. He posses no gold, though, but instead carries an odd array of novelty items, as well as herbs from deep in the forest, and even a few hides to trade in town instead of currency.

Skills: Gadrin is skilled in many things, but he is a master at none but one. He is well versed in cooking, cleaning, wound treatment, and sewing, having lived in a cabin in the woods for so many years. He can play the flute, and has an ear for music, and posses a rich baritone to boot, a kingly singing voice in it's own right. Gadrin is a skilled woodworker, fashioning many of the things in his cabin, as well as the sound structure itself. Gadrin is well versed in botany, able to peer into a seemingly indistinguishable mass of plants and pull those with beneficial properties out. He is something of an ametuer alchemist, but doesn't posses the materials or information to craft anything advanced. Gadrin can track fairly well, but is nowhere near as skilled as some of the hunters in the woods. Having studied many a text on war, Gadrin is a skilled tactician, having already been a cunning mind before his rampant consumption of all that is written. He can also read and write, and is a fair hand at sketching, as well. Gadrin speaks a multitude of languages, being fluent in Common Trade, elvish, dwarf, to even a smattering of ancient and dead tongues, as well as the grunting of some of the more monstrous beasts. Gadrin even claims to be able to converse with animals, flame, and even the wind itself, though this is under heavy speculation

Abilities: Gadrin posses the ability to name. Namely, he is open to the world and that which makes it up, and is able to read the elements in a way like no other he has known, giving them a name, and thusly, bringing them under his control. For example, if he names the wind, he can stop it with a simple word, or force it to blow much harder than it originally was. These names often change as the things they belong to change. Some are slow to change, like stone, metals, and the wood of trees, while some change with each passing second, like the wind, the water, or the dancing tendrils of fire. Discovering the names of elements makes them much easier to name later, and the more he names a specific thing, the easier it is for him to read it later on. He knows the names of many things due to intense years of study, but there is also much he does not posses, and for this reason, he keeps his senses open. Gadrin has never studied, nor had the will to name sentient beings, and these two factors make it impossible for him to utter the names of humans, elves, dwarves, or anything else alive, feeling, and able to shape the world.

History: Gadrin was born on an uncertain date to uncertain parents. He was a silent baby, never uttering a cry during his birth, and if it were not for his large, always looking eyes, and his grasping, dancing hands, they might have thought him a stillborn. He was raised, and when it finally came that he was old enough to speak, he was taught just as well as any other child. But his first word was truly extraordinary. He called a word that was both perfectly clear, but indistinguishable to his parents, who could not comprehend what the boy had said. With this call came the wind, which roared through the house, knocking open shutters, ripping things off the wall, all accompanied by the bliss filled, lilting of a small child. After the wind subsided, the parents talked for long over their child, and after long discussion, decided it was best to continue to raise him, and hope for the best. These strange occurrences did not cease, however. There were many a time that Gadren would seem to say something, but nothing would be heard, and then, something would answer his call. That first time it was the wind, and others it was stone, flame, and even a silver necklace his mother wore. Fearing his gift was actually a curse, they sent their child away, and Gadren was left to fend for himself in the world at only 16 years of age. For awhile, he accompanied folks he met, making friends with those more accepting of his odd ways of talking and incredible gift. After he turned eighteen, however, he decided to find a home, and wandered into one of the very large woods that makes up the enormous forest of Elve Mataer. He was not seen for two years. Then, he returned to civilized lands, traded a large amount of hides for some food and a good number of books, and disappeared again, presumably to a cabin of some sort. He now lives in the woods, and is known to aid the lost traveler, and provides those with good intentions a hot meal, a place to sleep, and a hearth to talk by when they need it. His cabin is well known, standing in a rare clearing of the thick forest, with a spring running near it. The clearing is referred to by the locals as "Good Bear's Grove", and is known as a sort of safe haven from the normally unrelenting danger of the woods. It seems the more monstrous creatures stay away from Gadrin's home, while animals never make a hostile action within the grove. It is a place of safety for all beings, sentient, animal, or other. Gadrin often makes trips out of the woods to the small town of Green's Opening more frequently, for books, paper, and other miscellaneous supplies. This was all before the war ended, of course.
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Tue Jan 12, 2016 5:02 pm

Can I sign up for this?
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Tue Jan 12, 2016 7:36 pm

I'm kind of stumped for character ideas right now Rip, and life is getting a little crazy again. Maybe Van can take my place.

I promise one day we'll do a 1x1 together.
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Wed Jan 13, 2016 6:39 pm

Van, you may sign up still!
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PostSubject: Re: The Righteous and Free OOC (1x1 sign up)   Tue Jan 26, 2016 11:07 pm

I got a bio idea Rip. Should be up by the end of the day Sunday.
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