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 A topic of tips.

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NoelBles

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PostSubject: A topic of tips.   Mon Apr 20, 2015 2:48 pm

(Okay, I'm not sure where this would go, so I'm putting it here. However, if anyone knows where it should go, feel free to move it.)

Okay, on many sites I've been on that include Role-playing, I've noticed an over-whelming amount of people that try to hijack Role-plays for their own stories, while this is not always a bad thing, it can be very annoying for hosts. (I'm not saying it's here, but I'm just trying to help people in general here.) So, I thought I'd post a small topic of tips that'll help people improve their abilities, or just help them think about how they'll phrase something and make it more interactive. (I will include what I think will be needed, if anyone else wants to add a tip, feel free to just post it.)

Section 1. Character Creation.

I see a lot of people trying way too hard to create a perfect character for the Role-play, but I have to say a few things about Character creation in general, and below are a few tips I find that help myself do this.

- Do NOt Create the perfect character you are thinking of, many ask why? Well, the answer is simple, A lot of the time, doing this will result in the character fitting into the world too well compared to other characters, while in some Role-plays this may work, there are many where it won't and it'll become pretty boring trying to fit your character into many scenario's, or they'll just fit too well into it.

- On the same note as the previous tip, Do not create a character completely unfit for the world, and this is just the reverse of what I just said, they'll feel completely out of place, and you'll be forced to try and make them change very quickly, or they'll be left behind. (Once again, this is fine in a select few RP's, but in the majority of them, they won't work that well.)

- If you're struggling to create a character, a helpful thing to do is find a song and build them up from that, Not making them fit perfectly to it, but just use the lyrics or the beat as a theme to create them. If this doesn't work, another 'easy' tip is base them on choices you've made in your life, or even better, ones you didn't, an example would be, a fork in the road, you know one leads you home, the other is unknown (Classic Horror movie), and your character took this unknown path, leading to different events and the like.

- When creating a character, I reccomend not using a picture, while it makes it easier and can provide people a much better visual image, however, Unless it's been made by yourself, it takes a little bit of the creation aspect out of the character and that can be a little boring, using a picture as a basis is a good thing, however, as long as you can add and take from the picture, it shouldn't be a go to thing for you. Creating a character from the ground up is more fuflling I find.

Characters are a really funny thing, but they should be Interesting, interactive and they should have downfalls that cannot be fixed, because having a perfect characters gets boring for everyone, including yourself, but the opposite is also true, having a character with too many flaws becomes boring to everyone else, because they have to componsate for them.

Section 2. Scenary

Ah, Coming up with the Scenary and setting for the Role-play, the downfall of many people and writers especially. But, there are some really easy ways to get around this. And here they are: (For me at least.)

- Don't try to get every little detail. This takes way too much time, and quite frankly, it's effort that could be put elsewhere. By every little detail, I mean you don't need to get everything done. For example, If you're writing a opening in an open field, point out things like: The trees and how the wind makes them move, Blades of grass moving with them, Leaves flowing through the air. But don't go into every detail into saying how the sun shines off the leaves. (Unless you have the capacity for this.) It brings up a lot of work for others, but if everyone can do it, then go for it. Just remember, it's a double edged sword.

- When it comes to city enviroments, it's actually a little easier then people think. Simply because, A building's windows bring a whole new playground and give you a chance to avoid a lot of what goes on in terms of air traffic and the like. For example, I'll use the top of my mind and instead of making a post like: "The city was bustling as Noel made her way down, to her place of work, only stopping for a few moments before continuing." it's kind of bland, and boring and it's very easy to expand on by using the city enviroment, and this is how: "The city was a place of work, and quite often, a place of 'Everyone fends for themselves', Noel had become accumstomed to this life and on her way to work this day, she took a few moments to stop and look into a nearby shop window, checking over her hair as the wind blew it, a smile creeping onto her face as she saw the clouds breaking and the sun beginning to shine through onto the window." Now, Windows are one of the best, if not THE BEST object when it comes to making a post somewhat interesting and interactive.

- A lot of people struggle when it comes to describing an area, and I'll draw on a point I made in the character creation, Pictures of Sceneary and settings is a good place to start, but if you want to improve upon your own skills, don't always use them as is, use them as a small starting point and build up to start writing your own, it's very fufilling to do this as well.

Scenary and settings are a pain, but when you learn about certain area's, you can turn them to your advantage. (City windows <3)

Section 3. Posting!

Okay, many people struggle when it comes to replying to a post, or even opening a Role-play and some can spend too much time on it and burn themselves out before it even starts, and here are a few little tips as always:

- When opening, don't go over the top if you don't want to. A lot of people feel the need to write an amazing piece of work as an opening, and someitmes, it's best not to do this as it burns yourself out and it can make others feel like they have to work much harder to keep up with you. It's just not always neccesary.

- When Replying, a REALLY easy way to help your own post is to take small sections of people who posted before you and using them in your own post. Such as, if someone had used the sky and sun to post how it reacted on their character, you can also make use of this by making your own version, or even if it's in the city setting again, use the windows as they did! Or even traffic! Just take small snippets of their post and apply them to your own characters situation.

- This is one of the most important matters to myself, and it's try not to force your character to become the star of the Role-play, why? It takes so much fun out of it if only one character is super important or completely irrelevent. Just think about this one, and I'm sure you can come up with why on your own.

- A problem people have with posting, is trying to match that of others and this is a downfall of my own, I refuse to write the first opening post as I'm afraid my Partner cannot keep up but the most important thing is doing what you can, even if you cannot match it, slowly improve your skills by drawing on your partners as well, taking snippets of their posts and using them in your own. It's drawing on another tip of mine, but please, just do your best and take small little snippets until you're confident enough on your own to write a sizeable reply.

-Do not focus too much on your own character in posting. There is only so much you can write about how your character is interacting with the surrounding area, instead try bringing your character into a state of thought, where they imagine other events or even other characters of the RP. Not only can this bring a new dimension into the Role-play, it'll give your post a sizable boost.

___

If you found these helped you, or you feel something should be added. Feel free to comment your thoughts. I'm always looking to expand this.


Last edited by NoelBles on Thu Apr 23, 2015 10:37 am; edited 1 time in total
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NoelBles

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PostSubject: Re: A topic of tips.   Wed Apr 22, 2015 2:33 am

Update/Change-log:

22/04/15 Added a new little tip for each section, More coming soon.
22/04/15 thinking about adding a personal experience part.

23/03/15 Added a new Posting tip.
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ReiXAsuka

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PostSubject: Re: A topic of tips.   Thu Apr 23, 2015 10:46 am

Wooo! She's back! Anyway, Nice set of tips Noel. They're helpful, I should know. they helped me improve. Keep up the good work. :P
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Alchemist of Death

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PostSubject: Re: A topic of tips.   Sun Jan 17, 2016 3:58 am

Yay! Tips from the Writer who could put an Englishman like myself to shame with his own first language.
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NoelBles

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PostSubject: Re: A topic of tips.   Mon Jul 11, 2016 6:59 am

Okay, it has been a while since I last made a post or even updated this area, buuut I feel the need to add that I'm going to be adding a Section on dealing with something I call "RolePlay Burnout", I'll explain in more detail when it's up.
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